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  1. #1
    Player
    Sqwall's Avatar
    Join Date
    Jun 2013
    Posts
    844
    Character
    Sqwall Lionheart
    World
    Diabolos
    Main Class
    Warrior Lv 100
    Quote Originally Posted by aodhan_ofinnegain View Post
    I play with controller too, and if you use a macro it eliminates the majority of the clunk.

    /ac "Nascent Flash" <2>
    /micon "Nascent Flash"

    works the same for Shirk, Cover, Intervention, TBN and HoS.

    Thing is you can cry all you want about targeting, but the rest of the tanks have to deal with it. It is not a WAR only issue. For the other tanks we use macros that do work to remedy the clunkyiness. The only issue is sometimes macros do not queue properly, but WARs NF is the only support skill that has the advantage of working even if late to apply as it can still heal up the targeted party member and self, while, Intervention and HoS are useless after the damage, while TBN, if it doesn't break costs the Dark knight an Edge / Flood. So even then WAR benefits while Dark Knight suffers a loss.

    If you remove Shake it Off to gain AoE Nascent Glint at a reduced amount of healing of course, then sure, it would be more thematic to WAR, but while it has one, it should not have the other. But for both that might be an expansion skill but there should be an equivalent skill for the other three tanks to keep the balance across the four tanks toolkits.
    Man I don't understand the need for others to BLINDLY think that they are constantly right on a forum. I didn't ask for purest to come on here and keep pushing the idea that they are the only right people to ever grace the forums. You need to understand the reason for this post. WHY DO WE NEED A MACRO TO MAKE A SKILL BETTER? Stop defending the real problem, and understand that it is just a clunky skill. Does it work YES. I don't deny that, and if you understood my posts, I don't think it's a trash skill. Just cumbersome in it's execution. I want QOL, and if not reworking the skill altogether then so be it. Just make it better to use.

    Get your head out of the dirt and take it for what it is. I clunky cumbersome skill that needs TLC for it to work correctly and effectively. Get over yourself.
    (2)

  2. #2
    Player
    aodhan_ofinnegain's Avatar
    Join Date
    Nov 2017
    Posts
    545
    Character
    Aodhan O'finnegain
    World
    Zodiark
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Sqwall View Post
    Man I don't understand the need for others to BLINDLY think that they are constantly right on a forum. I didn't ask for purest to come on here and keep pushing the idea that they are the only right people to ever grace the forums. You need to understand the reason for this post. WHY DO WE NEED A MACRO TO MAKE A SKILL BETTER? Stop defending the real problem, and understand that it is just a clunky skill. Does it work YES. I don't deny that, and if you understood my posts, I don't think it's a trash skill. Just cumbersome in it's execution. I want QOL, and if not reworking the skill altogether then so be it. Just make it better to use.

    Get your head out of the dirt and take it for what it is. I clunky cumbersome skill that needs TLC for it to work correctly and effectively. Get over yourself.
    Okay so now you're just getting entitled. I am not always correct and will happily concede if proven to be wrong, however, cry like a little baby over something so minor is just sad, and then throw out crappy broken ideas for QoL and not consider balancing issues is tantamount to idiocy. Just to let you know devs do design jobs and their skills with balance in mind, it's why GNB was under-powered in the media tour, but is now the top DPS tank, or why nerfs happen to some jobs.

    Also "purest" lmfao what are you smoking? I'm a purest for thinking there should be some sort of trade off for strong skills? okay buddy whatever xD

    DRK has a 3k mp trade off, that gets refunded ONLY if the TBN breaks, if it doesn't it loses 3k MP. Paladin has to spend 2k MP and a GCD to heal itself per heal, which can offset its entire rotation if done outside of Requiescat, but sure why should WAR have trade-off on it's skills right? (GNB not mentioned as it does not have anything quite at that level of strength.)

    Why do we need a macro for shirk, and the other tanks support skills? we don't need to have macros to use them, we can do it manually, but macros make it less clunky, why is that a problem to you. It's an obvious remedy, or do you need the devs to baby you the entire way through xiv. Legit feels like you're complaining for the sake of complaining. Next you're gonna complain that Salted Earth is too clunky, or Asylum for WHM or Sacred Soil on SCH, because they can be clunky to place without the use of targeting macros. But those have been used since 2.x with Shadowflare also.

    Now, at no point did I, in any of my posts in this thread, say Nascent Flash was a trash skill, so calm down and re-read. Someone made a response to my first post and I elaborated on my points, this lead to a further development in discussions, just so you know, thread do not need to stay strict to the OPs topic, tangents can and will happen.

    The devs designed Nascent Flash to be inline with Intervention, TBN, HoS, but with a bit of WAR flavor. However, the devs did not foresee that the bloodbath effect would make it superior to RI in most cases.

    I've been playing this game for 5 years, I know what imbalance in tanks look like, Paladin in HW, Dark Knight in SB, both avoided like the plague nearly. For once tank toolkits are extremely well balanced, so not wanting to see overpowered skills making a return is having my head in the dirt and being full of myself, okay now that's just hilarious xD

    Also joys of the forums I literally do not have to agree with a single word you say, which in this matter I do not, and I am entitled to counter your points, that is the joys of a forum, I can voice my disapproval of your ideas and give my reasons as to why I disagree with your points.
    (2)
    Last edited by aodhan_ofinnegain; 03-28-2020 at 01:04 PM.