Quote 引用元:Shurrikhan 投稿を閲覧
So, imagining that any and all existing Monk systems were removed, what are some (ideally modular) systems that could fit into Monk and spice up its gameplay? We've mentioned a Blitz system before (whereby recently used skills create a unique dynamic skill, perhaps with some skills lengthening the sequence that can be fed into a Blitz or the like), but what other ideas can we toss into the kit?
Building on the blitz system seems the ideal place to fit the Elemental Fists, perhaps as OGCD attacks with shared cooldowns. In this manner you have a set, tuned window of duration to design Blitz Skills with lingering effects.

"Riddle" effects are instead baseline Fist buffs that apply from using them. You balance the need to maintain Fist Elemental buffs with the need to input a certain string for your Blitz command.