

Triangle is basically the half room strategy minus the tanks. I have no idea who came up with the circle strategy.Most seem to do a different variation of that triangle. I've constantly been seeing melee told to stay on the boss for uptime, and healers and ranged compensate for it. If it's going from melee to ranged, the healer stands away so they don't take it, ranged gets it, runs back to healer to pass it, then healer runs up to the melee to pass it. Repeat.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote

