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  1. #21
    Player
    Dfess's Avatar
    Join Date
    Sep 2018
    Location
    New Gridania
    Posts
    181
    Character
    Kair Kindheart
    World
    Jenova
    Main Class
    Bard Lv 80
    Quote Originally Posted by TheMightyMollusk View Post
    I think you got your classes swapped there.....
    I do actually lol. I cant find the edit button on the phone.
    (0)

  2. #22
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Dfess View Post
    I do actually lol. I cant find the edit button on the phone.
    Scroll all the way to the bottom and click "desktop site"
    (1)

  3. #23
    Player
    Dfess's Avatar
    Join Date
    Sep 2018
    Location
    New Gridania
    Posts
    181
    Character
    Kair Kindheart
    World
    Jenova
    Main Class
    Bard Lv 80
    Quote Originally Posted by Valkyrie_Lenneth View Post
    Scroll all the way to the bottom and click "desktop site"
    I fixed it already. Thank you for the help either way.
    (0)

  4. #24
    Player
    Razard's Avatar
    Join Date
    Apr 2014
    Posts
    429
    Character
    Razard Baleth
    World
    Odin
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Flay_wind View Post
    *Pouring oil on the fire* And yet SMN exists.
    As slightly overtuned as SMN is. Please stop purpetuating the absolute lie that SMN's have complete mobility without drawbacks. It's disingenuous to parrot this meme.

    Also look at 2.0 team comps and you'll see why they are afraid to buff ranged.
    (3)
    Last edited by Razard; 03-12-2020 at 12:47 AM. Reason: Me no do grammer good.

  5. #25
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Razard View Post
    As slightly overtuned as SMN is. Please stop purpetuating the absolute lie that SMN's have absolute mobility without drawbacks. It's disingenuous to parrot this meme.

    Also look at 2.0 team comps and you'll see why they are afraid to buff ranged.
    What, you don't want drg 3xbrd or drg NIN brd brd back again?
    (3)

  6. #26
    Player
    Melichoir's Avatar
    Join Date
    Feb 2015
    Location
    Uldah
    Posts
    1,537
    Character
    Desia Demarseille
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Dfess View Post
    Physical ranged dps does the least amount of damage in comparison to melee and caster? I never knew this. But, why? Shouldn't all dps be fighting for top parse? I can understand them doing slightly less dps because they are out of the way of most enemy abilities but, from what I'm reading they actually can't top parse meters at all. That kind of sucks honestly.
    Melee Has positionals and down time due to boss attacks. Example: Any time the boss does an attack that is an aoe around them

    Casters have cast times that require them to plant their butts for the duration of the cast and may have down time due to boss attacks. Example: Boss does Donut AoEs that force a caster to move in close, or an attack that targets a player's position.

    Range has no positionals, and no down time. You can cast your attacks at any range, and do so while moving.

    Thats why Range DPS has the lowest output. They suffer from the least amount of limitations when it comes to damage dealing. If you think the disparity is too high, thats one thing. But if were talking about balance, then it's set up correctly at the moment. If they all did the same raw DPS in the end (i.e training dummy dps), then it would be more advantageous to a raid to just carry nothing but Bards, MCHs, and Dancers.
    (3)

  7. #27
    Player
    Dfess's Avatar
    Join Date
    Sep 2018
    Location
    New Gridania
    Posts
    181
    Character
    Kair Kindheart
    World
    Jenova
    Main Class
    Bard Lv 80
    Quote Originally Posted by Melichoir View Post
    Melee Has positionals and down time due to boss attacks. Example: Any time the boss does an attack that is an aoe around them

    Casters have cast times that require them to plant their butts for the duration of the cast and may have down time due to boss attacks. Example: Boss does Donut AoEs that force a caster to move in close, or an attack that targets a player's position.

    Range has no positionals, and no down time. You can cast your attacks at any range, and do so while moving.

    Thats why Range DPS has the lowest output. They suffer from the least amount of limitations when it comes to damage dealing. If you think the disparity is too high, thats one thing. But if were talking about balance, then it's set up correctly at the moment. If they all did the same raw DPS in the end (i.e training dummy dps), then it would be more advantageous to a raid to just carry nothing but Bards, MCHs, and Dancers.
    How much dps does melee lose on a scripted fight with gap closers though?
    (0)

  8. #28
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Dfess View Post
    How much dps does melee lose on a scripted fight with gap closers though?
    Just because it's scripted doesn't mean you can automate the fight. Some people might be able to perfectly execute mechanics without downtime and without using a 3rd party program to tell them exact details. But this is going to be the 1% of the 1%.

    Also, it's not just the disengage that lowers a melee dps, it's the disengage causing your rotation to go out of sync with buffs.

    E6S is especially bad in this regard.
    (12)
    Last edited by Valkyrie_Lenneth; 03-12-2020 at 03:16 AM.

  9. #29
    Player
    Bright-Flower's Avatar
    Join Date
    Jul 2018
    Posts
    2,828
    Character
    Nyr Ardyne
    World
    Balmung
    Main Class
    Paladin Lv 100
    Gap closers help, but time off of the boss running away and waiting for mechanics to finish/aoes to go off before you gap close back in adds up.
    (2)

  10. #30
    Player
    Katie_Kitty's Avatar
    Join Date
    Jan 2018
    Posts
    952
    Character
    Princess Whiskers
    World
    Exodus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by VenKitsune View Post
    MCH definately needs some buffs. It has the same utility almost as SAM or BLM and yet as far as im aware RDM does more damage than it.

    Let me say that again - Red mage does more damage than machinist, and regardless of movement too. People will use the excuse of "Oh well we can move and shoot at the same time" but honestly, that's just a benefit of the role and shouldn't be justification of why they're currently AS weak as they currently are, especially when you consider most downtime in fights these days is forced like in phase transitions when the boss goes untargetable etc.
    Well RDM also beats Dragoon in E6S and is one of the top 4-5 jobs in E8S right now. Not sure what that's got to do with phys ranged.
    (0)

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