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  1. #1
    Player
    VenKitsune's Avatar
    Join Date
    Aug 2015
    Posts
    461
    Character
    Ven Diclonius
    World
    Cerberus
    Main Class
    Dark Knight Lv 90
    MCH definately needs some buffs. It has the same utility almost as SAM or BLM and yet as far as im aware RDM does more damage than it.

    Let me say that again - Red mage does more damage than machinist, and regardless of movement too. People will use the excuse of "Oh well we can move and shoot at the same time" but honestly, that's just a benefit of the role and shouldn't be justification of why they're currently AS weak as they currently are, especially when you consider most downtime in fights these days is forced like in phase transitions when the boss goes untargetable etc.
    (8)
    2.0 Veteran from 2013. Just looking to be helpful. DRK is Love, DRK is life.

    (Ignore the levels on my character card, the tool i used to make it hasn't been updated for 4.0)

  2. #2
    Player
    Frosthaven's Avatar
    Join Date
    Sep 2013
    Posts
    90
    Character
    Frosthaven Everflight
    World
    Adamantoise
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by VenKitsune View Post
    MCH definately needs some buffs. It has the same utility almost as SAM or BLM and yet as far as im aware RDM does more damage than it.

    Let me say that again - Red mage does more damage than machinist, and regardless of movement too. People will use the excuse of "Oh well we can move and shoot at the same time" but honestly, that's just a benefit of the role and shouldn't be justification of why they're currently AS weak as they currently are, especially when you consider most downtime in fights these days is forced like in phase transitions when the boss goes untargetable etc.
    For what it's worth I too think the balance is off in regard to ranged physical - machinist specifically - was just refuting the notion that utility didn't have value against dps numbers
    (1)
    Last edited by Frosthaven; 03-11-2020 at 04:26 PM.

  3. #3
    Player
    SaitoHikari's Avatar
    Join Date
    Oct 2015
    Posts
    1,281
    Character
    Saito Hikari
    World
    Sargatanas
    Main Class
    Bard Lv 100
    Quote Originally Posted by VenKitsune View Post
    MCH definately needs some buffs. It has the same utility almost as SAM or BLM and yet as far as im aware RDM does more damage than it.

    Let me say that again - Red mage does more damage than machinist, and regardless of movement too. People will use the excuse of "Oh well we can move and shoot at the same time" but honestly, that's just a benefit of the role and shouldn't be justification of why they're currently AS weak as they currently are, especially when you consider most downtime in fights these days is forced like in phase transitions when the boss goes untargetable etc.
    Literally the only reason MCH is as weak as it is in comparison to the other roles is because BRD and DNC exist. The developers cannot give MCH the personal damage to actually be worthy of the selfish DPS title without resulting in them becoming the meta ranged job that gets BRDs and DNCs kicked from statics.

    The real issue isn't that BRD and DNC's personal damage is low anyway, it's that their total contribution is still low even after their utility and buffs to their party members are taken into account. Again, there's a reason why there are people that literally argue that you only bring a ranged for the 1% role buff more than anything else. That's what a lot of people fail to understand in these discussions. Even now, there's actually more people playing MCH compared to BRD and DNC at raid level nowadays, because at least their total contribution is within shooting distance of the others. The only reason they aren't already the undisputed dominant ranged class right now is because they have one of the steepest learning curves of all DPS in terms of their rotation.

    Give MCH more damage without buffing BRD and DNC's total contribution accordingly, and you get what today's Summoner is doing to the other two casters without the party utility.

    Quote Originally Posted by Katie_Kitty View Post
    Well RDM also beats Dragoon in E6S and is one of the top 4-5 jobs in E8S right now. Not sure what that's got to do with phys ranged.
    The argument is saying that it's ironic that casters are allowed to have so much more damage compared to the melee while simultaneously arguing in the same breath that it's okay for ranged to be as behind as they are, when they are also ranged to some respect (not to mention the raise utility that Summoner especially has). It's not like AoEs are being dropped on casters 24/7 like some people are behaving in these discussions.
    (1)
    Last edited by SaitoHikari; 03-12-2020 at 03:33 AM.
    "Consider this old adage: When a Bard sings alone in a desert, and no one is around to hear him... Is he truly singing?"

  4. #4
    Player
    Bright-Flower's Avatar
    Join Date
    Jul 2018
    Posts
    2,831
    Character
    Lucana Wyght
    World
    Balmung
    Main Class
    Paladin Lv 100
    Quote Originally Posted by SaitoHikari View Post
    Literally the only reason MCH is as weak as it is in comparison to the other roles is because BRD and DNC exist. The developers cannot give MCH the personal damage to actually be worthy of the selfish DPS title without resulting in them becoming the meta ranged job that gets BRDs and DNCs kicked from statics.

    The real issue isn't that BRD and DNC's personal damage is low anyway, it's that their total contribution is still low even after their utility and buffs to their party members are taken into account. Again, there's a reason why there are people that literally argue that you only bring a ranged for the 1% role buff more than anything else. That's what a lot of people fail to understand in these discussions. Even now, there's actually more people playing MCH compared to BRD and DNC at raid level nowadays, because at least their total contribution is within shooting distance of the others. The only reason they aren't already the undisputed dominant ranged class right now is because they have one of the steepest learning curves of all DPS in terms of their rotation.

    I see what you did there.
    (1)

  5. #5
    Player
    Esmoire's Avatar
    Join Date
    Dec 2018
    Location
    Gold Saucer
    Posts
    1,197
    Character
    Mei Coincounter
    World
    Ultros
    Main Class
    Goldsmith Lv 100
    Also, while we are talking ranged physical, what's the deal with Tactician, Troubadour, and Shield Samba? What's the deal with ranged DPS having a 10% reduction that doesn't stack with the other two abilities? I get the theory of not letting stuff stack in games in general, but is that necessary here? When tanks and healers have mitigation or absorption stuff that stacks as long as it's not the same classification? Are they afraid of people going with all three ranged physicals and all of them doing their mitigation skills at once? Why not just make them a shared role action if they are all going to be basically the same thing? Bard having party buffs makes sense and I can see dancers protecting their partner but why does MCH have it? What about ranged physical DPS screams "group damage reduction"? Is it because they don't have Feint and Addle?

    WHAT DOES THIS ALL MEAN!?

    ... Footsteps. The FFXIV developers are coming. I have asked too many questions. I must go.
    (0)

  6. #6
    Player
    Ryaze's Avatar
    Join Date
    Nov 2019
    Posts
    81
    Character
    Ryaze O'on
    World
    Brynhildr
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Esmoire View Post
    Also, while we are talking ranged physical, what's the deal with Tactician, Troubadour, and Shield Samba? What's the deal with ranged DPS having a 10% reduction that doesn't stack with the other two abilities? I get the theory of not letting stuff stack in games in general, but is that necessary here? When tanks and healers have mitigation or absorption stuff that stacks as long as it's not the same classification? Are they afraid of people going with all three ranged physicals and all of them doing their mitigation skills at once? Why not just make them a shared role action if they are all going to be basically the same thing? Bard having party buffs makes sense and I can see dancers protecting their partner but why does MCH have it? What about ranged physical DPS screams "group damage reduction"? Is it because they don't have Feint and Addle?

    WHAT DOES THIS ALL MEAN!?

    ... Footsteps. The FFXIV developers are coming. I have asked too many questions. I must go.
    No it's because they're all essentially the same spell, but instead of making a single role action spell that is shared among all three jobs they decided to rename the same spell for each job, presumably for "flavor". That's like asking why Addle doesn't stack with Addle. It's the same exact spell. It's the ranged physical version of Addle and Feint but they split it into separate spells for god knows why. The 10% damage reduction is fine and is often used in conjunction with other support spells/damage reduction spells. No conspiracy, no hate on ranged physical. Just unnecessary splitting of the same spell.
    (6)

  7. #7
    Player
    LalaRu's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    2,408
    Character
    Mi An
    World
    Phantom
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Dfess View Post
    Shouldn't all dps be fighting for top parse?
    No.

    Some bonuses, as party utility or your own mobility, comes with a price.

    You may argue how much good this has been balanced but no, jobs are not meant to be at same level about their overall/average dps output.
    (4)

  8. #8
    Player
    Flay_wind's Avatar
    Join Date
    Jul 2019
    Posts
    404
    Character
    Lily D'kryl
    World
    Shiva
    Main Class
    Dark Knight Lv 97
    Quote Originally Posted by LalaRu View Post
    No.

    Some bonuses, as party utility or your own mobility, comes with a price.

    You may argue how much good this has been balanced but no, jobs are not meant to be at same level about their overall/average dps output.
    *Pouring oil on the fire* And yet SMN exists.
    (7)
    Sometimes rumors are just... rumors.

  9. #9
    Player
    Razard's Avatar
    Join Date
    Apr 2014
    Posts
    429
    Character
    Razard Baleth
    World
    Odin
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Flay_wind View Post
    *Pouring oil on the fire* And yet SMN exists.
    As slightly overtuned as SMN is. Please stop purpetuating the absolute lie that SMN's have complete mobility without drawbacks. It's disingenuous to parrot this meme.

    Also look at 2.0 team comps and you'll see why they are afraid to buff ranged.
    (3)
    Last edited by Razard; 03-12-2020 at 12:47 AM. Reason: Me no do grammer good.

  10. #10
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Razard View Post
    As slightly overtuned as SMN is. Please stop purpetuating the absolute lie that SMN's have absolute mobility without drawbacks. It's disingenuous to parrot this meme.

    Also look at 2.0 team comps and you'll see why they are afraid to buff ranged.
    What, you don't want drg 3xbrd or drg NIN brd brd back again?
    (3)

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