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  1. #11
    Player
    Frosthaven's Avatar
    Join Date
    Sep 2013
    Posts
    90
    Character
    Frosthaven Everflight
    World
    Adamantoise
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by VenKitsune View Post
    MCH definately needs some buffs. It has the same utility almost as SAM or BLM and yet as far as im aware RDM does more damage than it.

    Let me say that again - Red mage does more damage than machinist, and regardless of movement too. People will use the excuse of "Oh well we can move and shoot at the same time" but honestly, that's just a benefit of the role and shouldn't be justification of why they're currently AS weak as they currently are, especially when you consider most downtime in fights these days is forced like in phase transitions when the boss goes untargetable etc.
    For what it's worth I too think the balance is off in regard to ranged physical - machinist specifically - was just refuting the notion that utility didn't have value against dps numbers
    (1)
    Last edited by Frosthaven; 03-11-2020 at 04:26 PM.

  2. #12
    Player
    Esmoire's Avatar
    Join Date
    Dec 2018
    Location
    Gold Saucer
    Posts
    1,123
    Character
    Mei Coincounter
    World
    Ultros
    Main Class
    Goldsmith Lv 100
    Also, while we are talking ranged physical, what's the deal with Tactician, Troubadour, and Shield Samba? What's the deal with ranged DPS having a 10% reduction that doesn't stack with the other two abilities? I get the theory of not letting stuff stack in games in general, but is that necessary here? When tanks and healers have mitigation or absorption stuff that stacks as long as it's not the same classification? Are they afraid of people going with all three ranged physicals and all of them doing their mitigation skills at once? Why not just make them a shared role action if they are all going to be basically the same thing? Bard having party buffs makes sense and I can see dancers protecting their partner but why does MCH have it? What about ranged physical DPS screams "group damage reduction"? Is it because they don't have Feint and Addle?

    WHAT DOES THIS ALL MEAN!?

    ... Footsteps. The FFXIV developers are coming. I have asked too many questions. I must go.
    (0)

  3. #13
    Player
    Ryaze's Avatar
    Join Date
    Nov 2019
    Posts
    74
    Character
    Ryaze O'on
    World
    Brynhildr
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Esmoire View Post
    Also, while we are talking ranged physical, what's the deal with Tactician, Troubadour, and Shield Samba? What's the deal with ranged DPS having a 10% reduction that doesn't stack with the other two abilities? I get the theory of not letting stuff stack in games in general, but is that necessary here? When tanks and healers have mitigation or absorption stuff that stacks as long as it's not the same classification? Are they afraid of people going with all three ranged physicals and all of them doing their mitigation skills at once? Why not just make them a shared role action if they are all going to be basically the same thing? Bard having party buffs makes sense and I can see dancers protecting their partner but why does MCH have it? What about ranged physical DPS screams "group damage reduction"? Is it because they don't have Feint and Addle?

    WHAT DOES THIS ALL MEAN!?

    ... Footsteps. The FFXIV developers are coming. I have asked too many questions. I must go.
    No it's because they're all essentially the same spell, but instead of making a single role action spell that is shared among all three jobs they decided to rename the same spell for each job, presumably for "flavor". That's like asking why Addle doesn't stack with Addle. It's the same exact spell. It's the ranged physical version of Addle and Feint but they split it into separate spells for god knows why. The 10% damage reduction is fine and is often used in conjunction with other support spells/damage reduction spells. No conspiracy, no hate on ranged physical. Just unnecessary splitting of the same spell.
    (6)

  4. #14
    Player
    LalaRu's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    2,408
    Character
    Mi An
    World
    Phantom
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Dfess View Post
    Shouldn't all dps be fighting for top parse?
    No.

    Some bonuses, as party utility or your own mobility, comes with a price.

    You may argue how much good this has been balanced but no, jobs are not meant to be at same level about their overall/average dps output.
    (4)

  5. #15
    Player
    EtherRose's Avatar
    Join Date
    Aug 2013
    Posts
    355
    Character
    Ether Rose
    World
    Diabolos
    Main Class
    Monk Lv 100
    Oh look, another one of these threads. As it has been stated over and over again, Ranged Physical DPS has overall lower DPS due to mobility and utility. They literally have 100% uptime on damage over every other class because they have no cast time and can attack while moving/running while every body else is dodging AOE's/mechanics and losing DPS. Also they are the easiest to play in terms of difficulty which is another reason. Gear has no matter in this at all. It is all about the class/job, just like most other MMO's. It's not difficult to understand this.
    (2)

  6. #16
    Player
    Flay_wind's Avatar
    Join Date
    Jul 2019
    Posts
    404
    Character
    Lily D'kryl
    World
    Shiva
    Main Class
    Dark Knight Lv 97
    Quote Originally Posted by LalaRu View Post
    No.

    Some bonuses, as party utility or your own mobility, comes with a price.

    You may argue how much good this has been balanced but no, jobs are not meant to be at same level about their overall/average dps output.
    *Pouring oil on the fire* And yet SMN exists.
    (7)
    Sometimes rumors are just... rumors.

  7. #17
    Player
    spf1200's Avatar
    Join Date
    Mar 2015
    Posts
    500
    Character
    Xant'cha Argoth
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Dfess View Post
    That honestly doesn't make any sense to me. Gear should be the main factor in how much damage you do. Not the amount of utility you bring to a raid.
    If bards and DNC did the same damage as a BLM they would he overpower as hell. The add to much damage to the party for them to do that much person DPS. If you really can't understand this then boy am I glad you are not in charge of balancing.
    (0)

  8. #18
    Player
    Dfess's Avatar
    Join Date
    Sep 2018
    Location
    New Gridania
    Posts
    181
    Character
    Kair Kindheart
    World
    Jenova
    Main Class
    Bard Lv 80
    Quote Originally Posted by EtherRose View Post
    Oh look, another one of these threads. As it has been stated over and over again, Ranged Physical DPS has overall lower DPS due to mobility and utility. They literally have 100% uptime on damage over every other class because they have no cast time and can attack while moving/running while every body else is dodging AOE's/mechanics and losing DPS. Also they are the easiest to play in terms of difficulty which is another reason. Gear has no matter in this at all. It is all about the class/job, just like most other MMO's. It's not difficult to understand this.
    I'm just saying, I shouldn't have to work twice as hard as a RDM to get the dps equivalent of a lazy BLM who just woke up. I can accept doing less damage but, not to that extreme.
    (3)
    Last edited by Dfess; 03-11-2020 at 09:29 PM.

  9. #19
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    DNC is also very very RNG.
    Having bad luck does not feel good, i already have that such luck when rolling on loot :/


    Also, Red Mage does not do more or as much dmg as blm. Not sure where that idea came from..
    (0)

  10. #20
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,416
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Dfess View Post
    I'm just saying, I shouldn't have to work twice as hard as a BLM to get the dps equivalent of a lazy RDM who just woke up. I can accept doing less damage but, not to that extreme.
    I think you got your classes swapped there.....
    (0)

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