Problem is that you can clear all of Savage on the first week lockout, and contrary to popular belief, a large part of the playerbase has no problem whatsoever with the difficulty. Thus its all farm parties after a few weeks, because once again, the game is too easy, and doesnt actually require the loot you can easily get solo to complete all content.

If you had to actually farm up gear to tackle subsequently stronger content and it wasnt always tuned to, basically, 2 patches ago, there wouldnt be this situation where somebody with good skill but bad timing on patch release, or just a latecomer, is stuck with scrub groups.

So the solution is not making stuff easier. The solution is keeping the playerbase more synchronized in the reward systems , and not basically have a sizeable portion be done with an entire raid tier before they even get a single piece of loot.