New to high end raiding in FF14 I have picked up on a pretty big problem.
The game unfortunately disrewards people who do not succeed in killing a savage boss really early on (first few days) of its release.
The result is that players get increasingly frustrated as days go by and using the party-finder to get a kill becomes almost impossible.
Fix 1: Make it so that if there is even one person in the party that does not have the kill, ALL the chests spawn and EVERYONE can roll on one item.
Fix 2: from the second week on after the release of a savage boss give a beginners luck buff. If there is even 1 person in the raid that does not have the kill, the entire party gets a 5% echo.
These fixes will encourage players with the kill, or players that have already killed the boss that week to go into the encounter with a new person. People could even make groups of 7, and get new people in back to back to try and farm more items which is a great way get more social activity in the savage tier of things.
Right now getting a party together for Eden 5 Savage (using the party finder) has become either impossible, and in the rare occasion that it does work, every single person in the comp is so toxic from the last two weeks of bad experiences that it leads to nothing.
This type of gaming experience causes people to go on long breaks. That happens to many times and people quit