Quote Originally Posted by Silverquick View Post
There was this old game D&D MMO that did this long ago called Neverwinter Nights MMO. Prior to a complete rework of all the Jobs... the original dungeons were soooo packed with mobs that it was easy for the party to get completely overwhelmed and wiped out. But they wanted to make money off PvP so they changed everything to single target and and then had to change the dungeons too because no one could get through them anymore.

Now those were some seriously intense dungeon crawls. Castle Neverwinter was a seriously intense dungeon to go through. So was the one with the Aboleth.
I didn't know they changed NWN like that.
I remember the massive amounts of enemies. Good times.
Sad to hear they changed it so vastly.