As a guildhest runner I've been starved for content since ARR.
As a guildhest runner I've been starved for content since ARR.
They did kind of just..abandoned it after 40.
It's been a thing since heavensward but only now is it more pronounced. I remember one of his interviews where he basically says he doesn't like people rushing through dungeons. So what you have is some dungeons with annoying walls, or something else in it to pad the dungeon.
Last edited by Rasikko; 03-07-2020 at 01:43 PM.
Ha! Guildhests really would have been a great way to introduce mechanics; I don't know why they didn't continue with them.
You know that feeling you get when you see someone run away with a stack marker? (Glee, in my case). Or the feeling when someone stacks a personal aoe with a stack marker like in o12? (Rage, of course).
Or how about those weird "Follow you" markers from Nier/e6? Those could have done with an explanation.
Soak markers. Prey markers. Staggered overlapping aoes like in o9. Absorption Tethers like in Titania Ex. Chains like in Ifrit. Even Doom like in World of Darkness (hah). There are so many little things they could drill us on. Really, a wasted opportunity not keeping up with Guildhests.
If anything they should add those mechanics to the Hall of Novice and then force new players (maybe even returning players depending on the time) to go through it. The amount of people who still run from parties with a stack marker in endgame is appalling.Ha! Guildhests really would have been a great way to introduce mechanics; I don't know why they didn't continue with them.
You know that feeling you get when you see someone run away with a stack marker? (Glee, in my case). Or the feeling when someone stacks a personal aoe with a stack marker like in o12? (Rage, of course).
Or how about those weird "Follow you" markers from Nier/e6? Those could have done with an explanation.
Soak markers. Prey markers. Staggered overlapping aoes like in o9. Absorption Tethers like in Titania Ex. Chains like in Ifrit. Even Doom like in World of Darkness (hah). There are so many little things they could drill us on. Really, a wasted opportunity not keeping up with Guildhests.
Most players don't even know what the HoN is. Much less where. (not to mention the nifty exp gain ring you get)
Tell me about it-- this legit legit happened yet again in one of my PUG groups today...You know that feeling you get when you see someone run away with a stack marker? (Glee, in my case). Or the feeling when someone stacks a personal aoe with a stack marker like in o12? (Rage, of course).
Or how about those weird "Follow you" markers from Nier/e6? Those could have done with an explanation.
Are you even remotely aware of how much resources and intense manpower the Devs have to expend in developing a single dungeon?
Likely not what you're talking about, but there are those moments that half the party is already dead and you're better off running away with the stack marker, sacrificing yourself to prevent a wipe.
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