Living Dead is so bad that even if Carve and Spit got the base potency and base MP recovery and had 1200 cure potency equivalent slapped on to, it wouldn't do much to fix it. Though it would give DRK a better flavor of tank though.
HUGE understatement right there.
Not really wrong there, but there is a huge a difference between "could" is a very different would since I was speculating at what could have been, and to be fair might as well replace "could" with "should" since I HATE the current iteration of DRK that we have right now.
Pretty sure RDM Embolden(RDM just hates other casters and faux casters as well) and MNK Brotherhood say other wise on the damage part(though this JUST DRK, just remember that PLD, NIN and literally every caster cannot be in the same group as a MNK otherwise it's a DPS loss for MNK, it's just DRK is the more prominent one that comes to mind)... Just like how SCH, DRG, BRD want to point that WAR guaranteed DCH pretty much makes them feel useless for DPS checks as bring a WAR with them is a DPS loss.
If they are weaker than the other tanks PB AoEs than I will have issue with it. In fact, I'm all for giving DRK PB AoE combos(that don't suck in terms of potency).
I just wish they were implemented a lot more smoothly(preferably as burst combos that you did to break up the monotony of spamming Souleater combo).
Except once you get TBN you basically either perma-shelved your other CDs unless a fight calls for it, or the fact that you spent the entire expansion doing things new players would normally do and make the healers heal you by not pressing cooldowns because you don't know the difference between Physical Damage and Magical Damage with Dark Mind.
Also quick fix for Dark Mind; bring back Dark Dance with 100% parry rate and have it upgrade into Dark Mind at the level you get Dark Mind.
I don't know what you said before you edited you post as I was not awake at the time... so don't feel to bad about it...