Korean games are fun the first few months after they launch in the west, when they're still pretending they'll be a subscription game.
Once they inevitably go f2p though? Run, run fast and far.




It's really too bad. Some of them have decent combat, and decent character creators. However, they lock everything behind a grind, paywalled progression, and fashion largely locked behind the cash shop as well. FFXIV I can earn all of my outfits in-game, and yeah sure there is a cash shop, but I see it more of a bonus than anything. "Free to play" has always been a joke, even with western developers though. If you ever want to play those games seriously, even if you can "earn everything" it ends up being a horrendous grind at best, or costing more than a subscription based game like FFXIV - with sparse updates to anything but the cash shop. I usually won't touch a free to play game. SWTOR was the only one I even played seriously, for a time (back in 2014), and I treated that game as more of a subscription game.
Last edited by SturmChurro; 03-03-2020 at 09:15 AM.
WHM | RDM | DNC




Which is a real shame. Aion was actually one of the MMOs I've enjoyed the most, but since it's gone f2p and lost a huge chunk of players, it's also been totally butchered. At least as far as most of the things I enjoyed about it to begin with.
Oh well.
"Run when you have to, fight when you must, rest when you can." - Elyas Machera, The Wheel of Time
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