Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"
So did I. Currently 8/10 PUG's for Ruby Ex fail horrible due to people messing up the easiest mechanics. Farming Ruby is more annoying then farming Hades ever was ...
Just standard pf luck then, i farmed out my 10 clears in about 3 hours then never went back, we're on the same DC too so its just standard luck
Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"
Really? I thought Hades was the most unfairly-designed DPS check I've ever seen in the game. I never had to try so hard in order to clear something. On my first clear, we played it perfectly and still only cleared it with a couple of seconds left before enrage, even though we played that last phase perfectly with no deaths or debuffs.
Compare that to Ruby Weapon, where you can have multiple deaths during the first phase and still just power through to the next one, and kill it before even the first Outrage. The fight is a lot more forgiving, not to mention mechanically easier and less stressful. Especially because you don't go back to the very start if you die during the second phase. lol
see, that here is why parsers being forbidden is such an issue, no offense here god knows who was underperforming for you guys, but compared to most savage fights at least hades enrage might aswell be nonexistent. Mind you the enrage on ruby really falls into the realm of "if you managed to reach this point you either wiped your way through the fight or i just don't want to know", like heck that thing is lenient.Really? I thought Hades was the most unfairly-designed DPS check I've ever seen in the game. I never had to try so hard in order to clear something. On my first clear, we played it perfectly and still only cleared it with a couple of seconds left before enrage, even though we played that last phase perfectly with no deaths or debuffs.
Compare that to Ruby Weapon, where you can have multiple deaths during the first phase and still just power through to the next one, and kill it before even the first Outrage. The fight is a lot more forgiving, not to mention mechanically easier and less stressful. Especially because you don't go back to the very start if you die during the second phase. lol
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