Quote Originally Posted by DRKoftheAzure View Post
Mitigation gain is good but as everyone has proven that DPS and self/group healing is must have to clear any content with enrage timers. And with TBN being DPS Neutral at best and DPS loss at worst, the mitigation gain generally doesn't seem worth it, ESPECIALLY with the average player. If TBN was DPS Neutral at worst and DPS gain at best, then the mitigation gain would always be worth it, but it's not.
Dark Knight has been in every world first group this expansion because of how strong its personal mitigation is. You're completely misunderstanding the importance of DPS vs. mitigation to claim mitigation is not relevant compared to DPS, when instead it's excess mitigation that isn't relevant compared to DPS. TBN helps provide an extremely solid baseline in terms of the mandatory mitigation every encounter or big pull requires, and making it a DPS gain will result in DPS optimization for DRK being based around bad play and deliberately being hit by AoEs.

TBN is the single best individual mitigation skill in the game. It doesn't need to be a DPS button.