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  1. #41
    Player
    Saefinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,673
    Character
    Yesunova Hotgo
    World
    Balmung
    Main Class
    Sage Lv 90
    Quote Originally Posted by althenawhm View Post
    I think YoshiP thought that since no one was spamming GCD heals to proc the old lilies, they didnt understand WHM and thought it was too difficult.
    Of course he just designed WHMs wrong in 4.0.
    Of course they weren't spamming them, there's more efficient ways of keeping people's health up. I know this was one of the complaints about lilies, as a WHM friend put it during SB, you have to force yourself to play WHM badly to get lilies.

    If that is what Yoshi said, then I think it does illustrate a misunderstanding in how healers tend to play their job or how they do so efficiently. In fairness 5.0 lilies is an improvement at least, even if it is basically a backwards aetherflow that generates overtime instead of a cool down.
    (5)

  2. #42
    Player
    KDSilver's Avatar
    Join Date
    Dec 2015
    Posts
    1,533
    Character
    Shiru Elysia
    World
    Moogle
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by FoxCh40s View Post
    They said that people had trouble with White Mage.... WHITE MAGE!

    I nearly spewed when he said that, I thought it was a joke or mistranslation.
    I wouldn't say trouble, but I can see where this is coming from. Overall less mobility and instant heal on demand. Was "harder" to save someone's mistake and had to hardcast (Cure II/Medica II).
    But that's for some specific scenario I must admit. It was a little behind.
    (0)

  3. #43
    Player Mortex's Avatar
    Join Date
    Dec 2017
    Posts
    967
    Character
    Rigor Mortex
    World
    Odin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by KDSilver View Post
    I wouldn't say trouble, but I can see where this is coming from. Overall less mobility and instant heal on demand. Was "harder" to save someone's mistake and had to hardcast (Cure II/Medica II).
    But that's for some specific scenario I must admit. It was a little behind.
    No clue how you in anyway can have trouble with whm. All abilities say what they do and then even if you do dps there except the dot nothing to watch out for. Pretty sure if these people play sch or astro get a aneurysm from all the stuff you can do
    (0)

  4. #44
    Player
    KDSilver's Avatar
    Join Date
    Dec 2015
    Posts
    1,533
    Character
    Shiru Elysia
    World
    Moogle
    Main Class
    Astrologian Lv 100
    That's what I said, specific scenario.
    And that's not being in trouble, i'd say, lack of instant cast for certain moment.
    But it was before Shb.

    I understand where this comes from.
    But it must have been exagereted a bit.
    (0)

  5. #45
    Player Mortex's Avatar
    Join Date
    Dec 2017
    Posts
    967
    Character
    Rigor Mortex
    World
    Odin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by KDSilver View Post
    That's what I said, specific scenario.
    And that's not being in trouble, i'd say, lack of instant cast for certain moment.
    But it was before Shb.

    I understand where this comes from.
    But it must have been exagereted a bit.
    Isn’t the first time that happens and at some point you begin to ask yourself why in the blazes are they making this game more and more easy. They do the same stuff wow has done. If ff 14 didn’t had his really good story I would be way more angry. I mean you lvl your job if you want to learn it or take some time and look at a guide for some dps jobs and then practice. These changes too push the skill ceiling down are infuriating.
    (7)

  6. #46
    Player
    BerryCharlotte's Avatar
    Join Date
    Jul 2016
    Posts
    16
    Character
    Strawberry Charlotte
    World
    Balmung
    Main Class
    White Mage Lv 80
    White Mage is still boring. Glare, glare, glare, glare, dia, glare, occasional medica 2 or regen and divine benison to keep the tank up, back to glare.

    Lilies are better than they were and plenary indulgence is also better but that's comparing sewage to sludge. I still don't want to drink it.

    I've said for years that none of the devs that matter main a healer or really play and it's really showing. It was originally WHM but since they kneecapped the others to bring them quickly down to WHM's level rather than the slow slicing off of flesh they've done to WHM over the years I expanded it to be no healers.
    (10)

  7. #47
    Player
    Aurelius2625's Avatar
    Join Date
    Mar 2019
    Posts
    269
    Character
    President Obama
    World
    Adamantoise
    Main Class
    Warrior Lv 100
    "We can't include any new healers, because we need to balance the three we have first".

    I literally guarantee this is going to be said at the 6.0 launch tour lol.
    (8)

  8. #48
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Aurelius2625 View Post
    "We can't include any new healers, because we need to balance the three we have first".

    I literally guarantee this is going to be said at the 6.0 launch tour lol.
    Put a weird, counterintuitive job mechanic and confusing nerfs to parts of the kits that didn't need it on that bingo card too and I'll drink to that.
    (5)

  9. #49
    Player
    Billythepancake's Avatar
    Join Date
    Jul 2019
    Location
    Limsa
    Posts
    777
    Character
    Evelynn Outreguerlain
    World
    Diabolos
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Aurelius2625 View Post
    "We can't include any new healers, because we need to balance the three we have first".

    I literally guarantee this is going to be said at the 6.0 launch tour lol.
    Kek. Honestly a part of me would prefer that over getting a 4th healer. I'd rather have 3 healers that are boring/poorly designed over 4. Balance issues don't bother me, especially if those are easy to fix by just adjusting some numbers, but healer problems are fundamental gameplay problems. I honestly don't care how "balanced" they are, that doesn't make my 10,000th broil any more fun.
    (6)

  10. #50
    Player
    KDSilver's Avatar
    Join Date
    Dec 2015
    Posts
    1,533
    Character
    Shiru Elysia
    World
    Moogle
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Billythepancake View Post
    Kek. Honestly a part of me would prefer that over getting a 4th healer. I'd rather have 3 healers that are boring/poorly designed over 4. .
    I don't know.
    They seem to do a good job when it comes to creating a new class from scratch since Stormblood (because 3 classes was too much). Sure, they needeed some little ajdustment over time, but overall, it was nicely designed i think.
    I'm on the side that a 4th healer could be refreshing if they can merge feedbacks into it and adjust.
    I'd like they also break that regen/shielder philosophy with them. Seeing our current kit, they more or less all come with more versatile skills so...

    And... I just want a fresh new healer experience. No matter if the balance is there or not.
    My HW SCH and HW/SB Ast are dead now so... at this point...
    (2)

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