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  1. #11
    Player
    Saefinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,673
    Character
    Yesunova Hotgo
    World
    Balmung
    Main Class
    Sage Lv 90
    Remember also that out of the jobs Yoshi said he hopes people will like what they have done with MNK in the job changes.

    MNK remains the least played job with the most bloat and very few of their issues addressed...again. They've been complaining since HW. Like WHM on the healer side have too.

    I expect there is a problem as far as the job design is going.

    Yet there are some I feel they've nailed pretty well, DNC, SAM, BRD, MCH, PLD, GNB, RDM. Not to say they lack problems, but just these are examples of great job design IMO, where they flow and feel fun to play and skills meld with each other and also respect their source material well. PLD for example I think has progressed leaps and bounds compared to what it was like in 2.0, which is the opposite experience I have with SCH.

    So if there is a bottleneck I hope they can solve it.

    But even then, some communication would make it easier to be understanding. I know it is a project of passion for them, I think if we knew where we stood more, our feedback could be better directed, rather than a vent of frustrations as to why we have a problem and a million ideas on how to fix that.
    (5)
    Last edited by Saefinn; 02-26-2020 at 08:00 PM.