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  1. #1
    Player
    Mansion's Avatar
    Join Date
    Aug 2018
    Location
    Gridania
    Posts
    2,022
    Character
    Mansion Viscera
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by Tlamila View Post
    But at least it does something. A small something, but still it does make casts faster, which means more mobility.
    You'd need a ton of Spell Speed to effectively experience better mobility (which in itself isn't a problem because it's part of caster gameplay in general, learning how to properly plan movement). And remember that with that huge amounts of SpS, you would have dropped Crit and Det, so your fast heals would heal less, thus you would need to cast more heals throughout the fight. It's just not efficient at all in the current system.

    Healers just need integrated MP mechanics within their kits (well, WHM and SCH have them so it's just AST) and Lucid, and Piety could be dropped entirely. We need yet another healer rework in 6.0 just for the stats.
    (0)

  2. #2
    Player
    AmeliaVerves's Avatar
    Join Date
    Oct 2016
    Location
    Limsa
    Posts
    1,475
    Character
    Amelia Wafflesmack
    World
    Louisoix
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Mansion View Post
    It's just not efficient at all in the current system.
    That's not 100% true tho. Every healer as a SpS softcap they want to reach aka a certain GCD to make their DoT align smoothly. It's more important on SCH, but a certain amount of SpS on WHM is still comfy and definetly not wasted at all.
    (3)
    I don't know, man.

  3. #3
    Player
    MontyChamberlain's Avatar
    Join Date
    May 2017
    Posts
    25
    Character
    Monty Chamberlain
    World
    Faerie
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Mansion View Post
    You'd need a ton of Spell Speed to effectively experience better mobility (which in itself isn't a problem because it's part of caster gameplay in general, learning how to properly plan movement). And remember that with that huge amounts of SpS, you would have dropped Crit and Det, so your fast heals would heal less, thus you would need to cast more heals throughout the fight. It's just not efficient at all in the current system.

    Healers just need integrated MP mechanics within their kits (well, WHM and SCH have them so it's just AST) and Lucid, and Piety could be dropped entirely. We need yet another healer rework in 6.0 just for the stats.
    I've been running full Piety on every healer and thus don't run much Crit or Det. I haven't noticed a situation where I had to cast another heal to top people off. Stat customization is a lie in this game. There is not much you can do to differentiate materia builds and iLvl determines your damage a lot more than your substats will.
    (0)