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  1. #41
    Player
    SamRF's Avatar
    Join Date
    Aug 2018
    Posts
    766
    Character
    Kiro Isamu
    World
    Zodiark
    Main Class
    Rogue Lv 81
    Quote Originally Posted by Yrahv View Post
    I didn’t ignore it. Your argument is that what you are doing is merely increasing efficiency and you are asking why people are getting offended by it.

    My response is that it doesn’t matter what you are doing for the sake of efficiency. Few individuals appreciate unsolicited assistance. Your intent is irrelevant. The response to your actions will most often be negative.
    My main reason for doing it isn't even efficiency, but boredom. I use efficiency as argument for why there's no reason to be upset.

    Quote Originally Posted by SamRF View Post
    As healer, it's not always efficiency that is your biggest concern, but rather boredom. It already tends to get kind of boring to be spamming 1 dps all the time and getting everything done without GCD's (most content nowadays). It's even worse when you barely even have to use oGCD's. Maybe people should keep in mind and have respect for the fact that when there's no healing needs, healers have literally nothing else to do beside spamming 1 dps button. They don't have an engaging dps rotation like tanks and dps.
    (0)

  2. #42
    Player
    Penthea's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    3,664
    Character
    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by SamRF View Post
    Like I've said. Tank doesn't need to adjust their gameplay in any way when there's no wipe risk and it wouldn't be a problem if I keep enmity as healer while I get the mobs to the tank. So isn't it more selfish of the tank then to see this act as rude? Again, they don't have to adjust their gameplay, they can act like those mobs don't exist.
    The tank has to use cds more often in multi-pack pulls. From that alone that is a change in gameplay. Then there's the fact that there are more mobs who may need to be interrupted for certain abilities, and there could also be more telegraphed abilities to avoid.

    Not to mention you also change the gameplay for the dps because they would obviously rely more heavily on aoe with a multi-pack pull.

    Either you're trolling or you are one of the most unobservant healers I have ever encountered. This idea that pulling more packs doesn't change anything about gameplay is completely false.
    (12)

  3. #43
    Player
    Wolwosh's Avatar
    Join Date
    Sep 2013
    Posts
    643
    Character
    Ulorin Ardor
    World
    Zodiark
    Main Class
    Astrologian Lv 100
    I keep getting tanks that pull small and also use 0 cooldowns
    (1)

  4. #44
    Player
    SamRF's Avatar
    Join Date
    Aug 2018
    Posts
    766
    Character
    Kiro Isamu
    World
    Zodiark
    Main Class
    Rogue Lv 81
    Quote Originally Posted by Ammokkx View Post
    Because it's their job. They Q'd up to be the one who chooses how many to pull. You Q'd up so they don't die from the amount they pull. You didn't Q up to decide how many they should tank.
    I'll repeat: they don't have to tank them, it wouldn't matter even when I keep enmity.

    They can keep their decision of how many they want to tank.
    (1)

  5. #45
    Player
    Wolwosh's Avatar
    Join Date
    Sep 2013
    Posts
    643
    Character
    Ulorin Ardor
    World
    Zodiark
    Main Class
    Astrologian Lv 100
    If you are doung 60 content with 75 gear and still pull 2 at once i'm pulling
    (4)

  6. #46
    Player
    QooEr's Avatar
    Join Date
    Oct 2016
    Posts
    835
    Character
    Qoo Er
    World
    Sargatanas
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Penthea View Post
    The tank has to use cds more often in multi-pack pulls. From that alone that is a change in gameplay. Then there's the fact that there are more mobs who may need to be interrupted for certain abilities, and there could also be more telegraphed abilities to avoid.

    Not to mention you also change the gameplay for the dps because they would obviously rely more heavily on aoe with a multi-pack pull.

    Either you're trolling or you are one of the most unobservant healers I have ever encountered. This idea that pulling more packs doesn't change anything about gameplay is completely false.
    tanks should always be using cooldowns and dps should always aoe in pulls. there is 0 difference in gameplay to anyone who isnt a healer
    (5)

  7. #47
    Player Ammokkx's Avatar
    Join Date
    Jan 2020
    Posts
    339
    Character
    Khenda Chelae
    World
    Exodus
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by SamRF View Post
    I'll repeat: they don't have to tank them, it wouldn't matter even when I keep enmity.

    They can keep their decision of how many they want to tank.
    That's fine, but then don't get surprised when they react negatively to your behaviour. You trying to justify it shows there is a problem to begin with, because it needs justification.

    You said it yourself. You do it because you're bored, and use efficiency as the excuse after. It's very honest of you, but then maybe don't wonder why people don't like it?
    (17)

  8. #48
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by SamRF View Post
    I'll repeat: they don't have to tank them, it wouldn't matter even when I keep enmity.

    They can keep their decision of how many they want to tank.
    Do that but dont be surprised if the rest of the party will just kick you if it annoys them enough. Its group play and if three out of four dont want to do that then the fourth person should normally just do what the rest wants. And lets not forget that there are healers out there who think that they can handle stuff only to cause a wipe. Its not wonder that people who dont know you might assume that it could happen there too.

    Anyway why not just go into those as a tank yourself. You can pull all you want. Or go with another person you know that tanks just how you want it? Because as soon as you go with randoms its the group that decides to how it goes. And if they go slow then its slow.
    (10)

  9. #49
    Player
    Penthea's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    3,664
    Character
    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by QooEr View Post
    tanks should always be using cooldowns and dps should always aoe in pulls. there is 0 difference in gameplay to anyone who isnt a healer
    There are many dungeons in which using cds on single pack pulls is basically pointless. The damage can be that low. And even if you do use them in single pack pulls does it mean you use them the same way on multi-pack? Likely not given the way damage comes out is often very very different.

    Not all single pack pulls consist of three mobs, and for some dps they don't use aoe unless there are three or more mobs. Also you obviously would be doing aoe for far longer in multi-pack pulls.

    Pulling more changes things for everyone.
    (5)

  10. #50
    Player
    odintius's Avatar
    Join Date
    Mar 2011
    Posts
    901
    Character
    Odintius Baelsar
    World
    Coeurl
    Main Class
    White Mage Lv 80
    Depending on situation I normally don't pull extra mobs unless I asked or tell them if you want you can pull bigger I can handle it if not I let the tank set the pace in pug groups. Tanks from what I've play with pug groups generally ask hey good for big pulls, they are at least in a understanding it a pug group they have the courtesy to at least ask, because they want to make sure the healer is convenient enough in their role beforehand. /Shrugs that my two cents take it as you will.
    (0)

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