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  1. #121
    Player
    Selova's Avatar
    Join Date
    Mar 2017
    Posts
    833
    Character
    Veliona Umrtia
    World
    Leviathan
    Main Class
    Dragoon Lv 100
    In the end the change to markers won't even matter. The modding community will have something superior to combat this ridiculous change. I don't agree with the stance on this change and continuing to combat the community on it isn't going to achieve anything.
    (0)

  2. #122
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,637
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Kenky View Post
    Was said program made by SE? No.

    Was said program actively changing data in the game? Yes. (Though only changing waymark positional data. Nothing too serious)

    Guess what? That means it's cheating under ToS' guidelines. Which also means using it makes you liable for a ban. Don't like that? Don't use it.
    Being against the ToS and cheating are two different things. No one has ever denied it being against the ToS. It's the silly notion moving markers through saved presets constitutes cheating in the same way say, other programs that call out every mechanic or revealing AoE indicating.

    Put another way. Mods are against the ToS and are just as liable to get you banned; as is ACT. Neither are cheating. They're simply against the rules.

    Quote Originally Posted by linay View Post
    That's the issue. Unless it is a feature provided by the game, automating game play via third party tool has never been allowed as far as I can tell.

    People should have put in a concerted effort to request for this feature rather than going the route of third party tool.
    People did. The dev team is notoriously slow about adding features likes this. We still can't glamour outside city states.

    This tool also did not automate gameplay, it moved markers based on pre-saves—somethings players did themselves during downtime. It's literally the same thing that's being added in 5.2 except you could do it during combat. The whole automation came from another program that piggybacked off this one and actually did place markers based on what mechanics were going out. The infamous "Trine markings" for Perfect is an example of the latter. And it's likely what caused SE to act.
    (3)
    Last edited by ForteNightshade; 02-10-2020 at 04:52 PM.
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  3. #123
    Player
    Kenky's Avatar
    Join Date
    Jul 2019
    Location
    Ul'dah
    Posts
    380
    Character
    R'ahlin Taka
    World
    Mateus
    Main Class
    Monk Lv 100
    Quote Originally Posted by ForteNightshade View Post
    Being against the ToS and cheating are two different things. No one has ever denied it being against the ToS. It's the silly notion moving markers through saved presets constitutes cheating in the same way say, other programs that call out every mechanic or revealing AoE indicating.

    Put another way. Mods are against the ToS and are just as liable to get you banned; as is ACT. Neither are cheating. They're simply against the rules.
    Sorry, but when a computer decides to hold your hand because you can't compete to a degree you're expected to, then it is indeed cheating. To say it's not is like saying athletes who dope up are legit. (Both seen as artificially granting advantage without really earning said advantage).

    The fact that ACT is against ToS gives SE every right to punish people that use it (And they now are, funny that!). The difference between ACT and Mods (in some fashion at least) is that ACT takes information from the game and relays it to a 3rd party. The same way that a 3rd party program could (in theory) inject code to rig outcomes. See the issue?

    Some mods, while still being against ToS, don't meddle with the coding of the game outside of client-side visuals. That don't affect the server. It's still punishable and plenty of people that have tried to cry victim for being banned because they got caught showing it off don't really have a right to complain.

    If you know what you're doing is punishable, yet continue to do it. Why do you get to voice an opinion? You know you're guilty and you're found guilty, so why should you be given time to lie and claim innocence?
    (12)
    Last edited by Kenky; 02-12-2020 at 05:16 PM.

  4. #124
    Player
    Commander_Justitia's Avatar
    Join Date
    Aug 2013
    Posts
    1,135
    Character
    Ash Primordial
    World
    Phoenix
    Main Class
    Paladin Lv 90
    SE doing an overkill once again.
    UcoB nael dives got way more annoying now, punishes people who play it normal way more.
    The coming system is unpolished and completely ignores these issues.
    Waymark restriction are not needed in casual content including savage. If they want to protect ultimate better from getting easier with third party tools or datamining, they are not doing it with this change.
    (6)

  5. #125
    Player
    SaberMaxwell's Avatar
    Join Date
    Jul 2017
    Posts
    1,244
    Character
    Saber Maxwell
    World
    Faerie
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Kenky View Post
    Sorry, but when a computer decides to hold your hand because you can't compete to a degree you're expected to, then it is indeed cheating. To say it's not is like saying athletes who dope up are legit. (Both seen as artificially granting advantage without really earning said advantage).
    I don't disagree with this statement at all. I don't think it negates what Forte was saying in the way you think it does though; Forte's statement was that there are degrees of cheating, and having marker presets is not on the same level of cheating as having the machine actively showing invisible AoEs. I think the former should be a feature, and SE came so close to implementing it and outright killing the tool, but my group never used it and instead our SCH did it manually through the fight as needed. I think the latter is an outright betrayal of the spirit of the mechanics.

    The fact that ACT is against ToS gives SE every right to punish people that use it (And they now are, funny that!).
    Except they're not. Their stance literally has not changed on ACT: use it if you want but don't advertise that you're using it. This is the general playerbase being punished because a subset of a subset decided to push the envelope and all of us losing a valuable feature.

    The difference between ACT and Mods (in some fashion at least) is that ACT takes information from the game and relays it to a 3rd party. The same way that a 3rd party program could (in theory) inject code to rig outcomes. See the issue?

    Some mods, while still being against ToS, don't meddle with the coding of the game outside of client-side visuals. That don't affect the server. It's still punishable and plenty of people that have tried to cry victim for being banned because they got caught showing it off don't really have a right to complain.
    All the more reason for SE to implement a first party solution and stop letting the third parties do as they will. What happened with Paisley is an inevitability of relying on your playerbase to supplement desired features in the game.

    That said, again, they haven't changed their stance on ACT. It's in the exact same grayzone that mods are in: don't ask, don't tell.
    (3)
    Quote Originally Posted by Packetdancer View Post
    I either buy my own sandwich or I end up with pork-nostrils.

  6. #126
    Player
    QT_Melon's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    1,150
    Character
    Qt Melon
    World
    Cactuar
    Main Class
    Bard Lv 100
    Does anyone really understand "use at your own risk" anymore? I mean this more in regards to the waymark tool. Even the dev of said tool spoke up and said he agreed when it was first introduced months ago.
    (1)

  7. #127
    Player
    WhyAmIHere's Avatar
    Join Date
    Apr 2017
    Location
    Gridania/Lominsa
    Posts
    950
    Character
    Mute Shellback
    World
    Behemoth
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Darkpaw View Post
    What would be your alternative? The scorched earth approach was the only truly viable approach, we got two more waymarks, ability to save presets.

    Sure a small percentage of the community caused this and the entire community has to deal with the fallout, but realistically, how frequent is this in the average players day to day gameplay?

    Not really that much. Oop cant move markers once combat starts.. yea okay because thats the most common thing in the world.. its not. And if in the hardcore content where this is going to be most prevalent this change means people cant clear any more thats more reflective of the players then the system.
    The Engels and Final boss of the Nier 24-man Raids. Every time the adds appear there is a truffle shuffle of players unless someone places down an A, B, and C marker to denote which alliance goes where.

    If someone instantly pulls, which happens plenty often from my experience, good luck having any order when tanks need to grab adds in those instances.
    (1)

  8. #128
    Player
    QT_Melon's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    1,150
    Character
    Qt Melon
    World
    Cactuar
    Main Class
    Bard Lv 100


    So they added waymarks and made presets. PVP is also unaffected by the change.

    (0)

  9. #129
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Question is how it's implemented (as always) and SE is contradicting itself.

    Waymarks can no longer be placed or removed during combat
    and

    Waymarks can have up to 5 presets
    So dynamic battles, which change based on phases, can't change marker places because you're in combat the whole time.

    Raid leaders be like:

    Alright guys, we've hit phase 2, so don't forget we have to ignore markers 1 and A, Pay attention to marker 2 and B, Markers 3 and C are for the next phase.
    Meanwhile the screen is cluttered with useless waymarks because you can't remove them. . .

    GG SE, you've over complicated something that doesn't need to be complicated.
    (8)
    Last edited by Deceptus; 02-15-2020 at 02:40 AM.
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  10. #130
    Player
    Valorak's Avatar
    Join Date
    Jul 2017
    Posts
    70
    Character
    Mortulo Vortazulo
    World
    Faerie
    Main Class
    Black Mage Lv 64
    Quote Originally Posted by WhyAmIHere View Post
    The Engels and Final boss of the Nier 24-man Raids. Every time the adds appear there is a truffle shuffle of players unless someone places down an A, B, and C marker to denote which alliance goes where.

    If someone instantly pulls, which happens plenty often from my experience, good luck having any order when tanks need to grab adds in those instances.
    Really?

    I usually see people fall into place pretty quickly unless there's a ton of new people.

    A------C

    ----B---

    It's not really rocket science.
    (2)

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