Quote Originally Posted by Seraphor View Post
snip
Now to actually address this,

These buffs can be very helpful with reducing busy work, Sleeve Draw still being a pain and Lady's ability feels redundant we don't need more heals but Lord's mp recovery would be absolutely lovely.

Now the big problem(and the one where I start giving up on trying to improve this system as it makes me go over all 3 healers) how much personal damage are you going to take off from Ast, the healers despite everything are reasonably balanced so increasing effects of cards requires less personal damage or they would shoot up in rDPS, have too low personal damage and you get a lot of players complaining killing basic mobs are a chore, if you improve other healers dps then they start overtaking tanks while only spamming 1 button.

This is the nightmare of a more consistent buff system because you can determine how much it could give within range you have a set level of personal damage it can deal.

To buff this card system requires you to deal with whm, sch and all tanks and their output (Can you see why I give up halfway through).