Quote Originally Posted by Hierro View Post
Since when were you under the impression a BW buff would change the job's current state?

If you notice, a good chunk of top DRK players are from JP datacenters. No surprise, Japan is a small nation and ping would not obstruct anyone from enjoying a 2.43 GCD. Giving them a true 10 second buff isn't going to magically increase their performance. 10 true seconds isn't going to change the current balance of the tanks, nor will it shift it even slightly. Instead, it would smooth out the inconsistencies of any player that lives more than a few hundred miles from the where the servers are housed. A player from Ohio should be allowed to feel what it's like to play with a slower GCD if desired just like a player from Japan. There is an unfairness when we can land 5 GCDs with delirium, but not with BW. Both are 10 seconds, are they not?



"Then just use a 2.38 G-" We were advertised a 10 second timer, but that's not what we're given and you've acknowledged it yourself. That should be more than enough to warrant a buff.
It IS a 10 second timer though, Blood Weapon's "true" timer is about 9.9-10.1 seconds long. It's Delirium that's the outlier here, as it lasts for much closer to 11 seconds than the 10 that it's advertised, and this is why you can land all 5 GCDs under it at even 2.50 GCD, because Delirium's timer is the misleading one. Blood Weapon lasts for as long as it is intended to last and, as such, the skill is functioning entirely as intended and should not receive any changes whatsoever. If you can't land all 5 GCDs then add extra SkS. Every other job that has a buff window where they want to hit X number of GCDs under it has to do this, Dark Knight is not special and should not be exempt from this global job design style.