I haven't even done E2S let alone cleared E1S on GNB. Not sure where you're getting that info from...Bruh, after looking at your most recent DRK log for e2s, you can't even be bothered to use blood weapon on cooldown! and at that, of the five times you used it in that eight minute fight, you missed to get the full 5 hits every single time. How can you possibly say skill speed doesn't matter? If you're missing the 5th hit consistently, you're missing out DPS. It doens't matter how hard you're hitting with those direct crits if you're losing out on a couple EoSs and blood spillers.
Yeah...that was Eden Normal, not savage. Still your information on DRK is off
But on topic, people are right. Enough SKS to get your GCD down to where you can fit 5 bloodspillers in your blood weapon window, though it will depend on your ping how much is needed. Between 2.40 and 2.38 is your target. I personally like a little DH in my builds and the rest would go to crit.
Slight Tangent though has anyone done any numbers on Tenacity and how useful it might be?
Last edited by DJMau; 02-09-2020 at 08:57 AM.
You need Skill speed in 99% of situations in order to hit all 5 GCD's during Delerium, and all 5 GCD's during Blood weapon. If you lack Sks and suddenly can only hit 4, you've dropped potency as a result of either less overall mp regen, or in the form of dropping a bloodspiller. Its as simple as that, no ammount of extra crit/dhit chance will make up for missing an entire attack once every 90 seconds.
Last edited by VenKitsune; 02-09-2020 at 09:31 AM.
2.0 Veteran from 2013. Just looking to be helpful. DRK is Love, DRK is life.
(Ignore the levels on my character card, the tool i used to make it hasn't been updated for 4.0)
@OP
Look for the discord server "The Balance" - It provides resources for all jobs, including the best openers and food/gear for a job, including materia melds, and it's updated all the time - The advice given to you now could change after 5.2 or after another patch when stat weights change, so it's best for you to be in a place that gets consistent updates and such in this regard.
2.0 Veteran from 2013. Just looking to be helpful. DRK is Love, DRK is life.
(Ignore the levels on my character card, the tool i used to make it hasn't been updated for 4.0)
You only need 4 sks materia to get comfy cooldown. Its nothing excessive.
Yeah...that was Eden Normal, not savage. Still your information on DRK is off
But on topic, people are right. Enough SKS to get your GCD down to where you can fit 5 bloodspillers in your blood weapon window, though it will depend on your ping how much is needed. Between 2.40 and 2.38 is your target. I personally like a little DH in my builds and the rest would go to crit.
Slight Tangent though has anyone done any numbers on Tenacity and how useful it might be?Goes to show that I don't take playing DRK seriously if I'm not allowed to have fun playing, because that's the only reason why I'm wrong on the skill speed part on Blood Weapon mostly because an additional 600 MP+ additional 10 Blood gauge is so far from my mind mostly because I only have one combo as DRK and I want more combos on DRK, but simple solution for Blood Weapon is to buff Blood Weapon back to before Shadowbringers launched, but it's not even going to be be enough to get me to play DRK outside of the "Hate Myself mode" days...You need Skill speed in 99% of situations in order to hit all 5 GCD's during Delerium, and all 5 GCD's during Blood weapon. If you lack Sks and suddenly can only hit 4, you've dropped potency as a result of either less overall mp regen, or in the form of dropping a bloodspiller. Its as simple as that, no ammount of extra crit/dhit chance will make up for missing an entire attack once every 90 seconds.
You play it how you want to play it. However, you just spent the better part of two pages of this forum post saying how Skill speed isnt needed, which is clearly wrong, That's what we're taking issue with. If you don't have confidence in how to play a class or what stats said class should use, you should not be giving advice to someone asking what stats to meld.Goes to show that I don't take playing DRK seriously if I'm not allowed to have fun playing, because that's the only reason why I'm wrong on the skill speed part on Blood Weapon mostly because an additional 600 MP+ additional 10 Blood gauge is so far from my mind mostly because I only have one combo as DRK and I want more combos on DRK, but simple solution for Blood Weapon is to buff Blood Weapon back to before Shadowbringers launched, but it's not even going to be be enough to get me to play DRK outside of the "Hate Myself mode" days...
2.0 Veteran from 2013. Just looking to be helpful. DRK is Love, DRK is life.
(Ignore the levels on my character card, the tool i used to make it hasn't been updated for 4.0)
Blood Weapon doesn't need buffed, Dark Knight as a whole in its current state doesn't need any buffs because the job is already extremely strong.Goes to show that I don't take playing DRK seriously if I'm not allowed to have fun playing, because that's the only reason why I'm wrong on the skill speed part on Blood Weapon mostly because an additional 600 MP+ additional 10 Blood gauge is so far from my mind mostly because I only have one combo as DRK and I want more combos on DRK, but simple solution for Blood Weapon is to buff Blood Weapon back to before Shadowbringers launched, but it's not even going to be be enough to get me to play DRK outside of the "Hate Myself mode" days...
And you know what? If your primary and only concern when you play a job is to have fun, that's entirely fine. But if that is indeed the case then you have no place to be giving others advice on something that you are objectively in the wrong about. Wanna play the "I just play for fun" card? Go right ahead. But don't try to tell others what they should be doing in that case, and especially stay out of extreme and savage.
Your GCD target will be between 2.43 and 2.38. High GCD can gear for more damage, but has less wiggle room for getting a 5 hit blood weapon. I would recommend aiming for closer to 2.41. You'll almost never put skillspeed in materia and instead get it from gear.
Crit and Direct hit will be your first materia choices, probably based off what the item already had capped.
Determination is your second tier choice.
Tenacity is good if you are struggling with tank busters or your healers are having trouble catching up. Least damage of the three, but a noticeable survivability increase.
Pretty much this, Dark is strong just because people don't like the play style you can't deny it the tanks are all in a good spot, but when people claim you don't need Sks to hit your 5 Blood Weapon hits that's when I have to agree here and say if you're not in the know then don't spread misinformation. It's not out of spite or hate but generally I'll only comment on Dark stuff since I play GNB as my other tank but I don't know enough about it and I constantly practice and figure things out, I leave it for the people who do well on the class whereas Dark I could talk about it since it's what I main and cleared savage with.Blood Weapon doesn't need buffed, Dark Knight as a whole in its current state doesn't need any buffs because the job is already extremely strong.
And you know what? If your primary and only concern when you play a job is to have fun, that's entirely fine. But if that is indeed the case then you have no place to be giving others advice on something that you are objectively in the wrong about. Wanna play the "I just play for fun" card? Go right ahead. But don't try to tell others what they should be doing in that case, and especially stay out of extreme and savage.
Edit: I could have quoted above but I'm just quoting this one since I agree with their points.
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