Quote Originally Posted by ReiMakoto View Post
...
The game should be telling Billy that his DPS is lacking then lol

How about instead of a party DPS meter, we could give Billy a personal meter to show how well he's performing mid fight?
Let's say on one end of the meter, it's red, and on the other end, it's green. If Billy is in the red, then he'll know he's doing poorly. If he's in the green, he's doing good. If Billy's DPS start slowing down, the meter will fall into the red, and if his DPS picks back up, it'll go back into the green. This meter could be small so it doesn't clutter the UI. Doesn't SSS determine how much DPS you need based on the fight and the job of your character? The meter could function the same way. (I also want a dps meter that would show me my DPS numbers though.)

At least with this, Billy will be aware he's holding everyone back.