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  1. #1
    Player
    DynnDiablos's Avatar
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    Mar 2019
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    1,153
    Character
    Shai Rae
    World
    Seraph
    Main Class
    Dancer Lv 100
    Quote Originally Posted by AmeliaVerves View Post
    We don't want to take ownership or lock content for anyone tho, we just want to make sure people know what is asked of them when trying to compete in this hard content.
    Actually there is a whole discord server and community dedicated to SHARE their information to everyone who just clicks the button to join. The Balance discord and therefore most of the community is welcoming and actually encouraging newcomers and everyone who wants to learn and improve.
    Also everyone can do this in their own pace, nothing is asked of you, but to be nice and polite.



    As I said before: that's fair and I encourage it, but I also think it would be fair to give those people in the game that want to become the best the ingame utilities to do so.
    Regarding the harrassment that is mentioned all the time: people calling you out in a rude manner should still be reported, basically nothing would change imo. Someone being rude because you are not doing so well? Report them, they should receive a (temp) ban.
    If someone just neutrally speaks up about your performance you can either ignore them or take the advice, that's the decision to make and everyone can do as they please.
    Then what is asked and expected of players needs to fundamentally change. Savage and Extreme should be completely redesigned and content restricted in a way to cater to these needs, because how they are designed now...it isn't requiring what people who are parsing are asking for.

    I get it goes beyond mechanics and placement. There are DPS thresholds and various checks that need to be completed (honestly I've never had an issue with EX-trials so this must really be for Savage and Ultimate), but the game itself isn't saying these numbers are what is important. Raid teams, PC players have created these requirements themselves and what is deemed needed for smooth completion. Therefore, as I said, you can't expect things from players who are just playing the game the way it is presented.

    We are being told we have the ilvl to enter Savage or Ultimate. We are given the option to say we have never cleared it before. These are all the checks and balances the game provides. That is it. So at the end of the day, players will need to be very clear and strict in the parties they create for it or have to understand casual players will be wanting to do this content and aren't going to take kindly to being criticized because people are viewing applications they have no access to.
    (1)
    "The worst foe lies within the self."

  2. #2
    Player
    AmeliaVerves's Avatar
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    Oct 2016
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    Limsa
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    1,475
    Character
    Amelia Wafflesmack
    World
    Louisoix
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by DynnDiablos View Post
    Then what is asked and expected of players needs to fundamentally change. Savage and Extreme should be completely redesigned and content restricted in a way to cater to these needs, because how they are designed now...it isn't requiring what people who are parsing are asking for.
    I think you are either generalizing too much or misunderstand what 'parsing players' are asking for.
    Most of us are asking you to provide the dps needed to clear the encounter at hand (speaking for savage and ultimate), even tho the game does not provide these numbers they are still out there in the code. Hard coded enrage timers for bosses.
    Do X amount of damage to the boss in y minutes.
    We did not make up these requirements, the devs implemented them when designing the bosses period.

    And this is why people are asking for an ingame tool to monitor if we can meet these requirements that are coded in the game. That would be perfectly fine as a starting point and maybe we will find out that it this will not lead to a purge within the playerbase. lmao
    (12)
    Last edited by AmeliaVerves; 02-12-2020 at 11:58 PM.
    I don't know, man.

  3. #3
    Player
    DynnDiablos's Avatar
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    Mar 2019
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    1,153
    Character
    Shai Rae
    World
    Seraph
    Main Class
    Dancer Lv 100
    Quote Originally Posted by AmeliaVerves View Post
    I think you are either generalizing too much or misunderstand what 'parsing players' are asking for.
    Most of us are asking you to provide the dps needed to clear the encounter at hand (speaking for savage and ultimate), even tho the game does not provide these numbers they are still out there in the code. Hard coded enrage timers for bosses.
    Do X amount of damage to the boss in y minutes.
    We did not make up these requirements, the devs implemented them when designing the bosses period.
    And if you are passing these DPS checks, even if you aren't performing to the level someone else would like, end of story. If you are following mechanics and passing these thresholds in the game, you shouldn't be called out because it isn't going as fast as YOU would like.
    (1)
    "The worst foe lies within the self."

  4. #4
    Player
    AmeliaVerves's Avatar
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    Oct 2016
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    Limsa
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    1,475
    Character
    Amelia Wafflesmack
    World
    Louisoix
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by DynnDiablos View Post
    And if you are passing these DPS checks, even if you aren't performing to the level someone else would like, end of story. If you are following mechanics and passing these thresholds in the game, you shouldn't be called out because it isn't going as fast as YOU would like.
    I never said anything about speed tho. Just because I personally did speedkills and aimed for the best of best I don't ask others to do so.

    But for savage and ultimate "just passing" is sometimes not enough bc you cannot pass in the first place. You end up smashing your head against a wall and you will just not be able to get over it, because you have no way to find out who is 'underperforming'. Even if you would like to help in a nice and polite manner, you can't because you wouldn't know.


    Quote Originally Posted by Senn View Post
    How about instead of a party DPS meter, we could give Billy a personal meter to show how well he's performing mid fight?
    This is basically an agreement a lot of us are aiming for already, so people could at least get an idea that something is off with their performance, but a lot of people don't want that either for idk, reasons I guess.
    (14)
    Last edited by AmeliaVerves; 02-13-2020 at 12:04 AM.
    I don't know, man.

  5. #5
    Player
    Senn's Avatar
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    Aug 2012
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    1,751
    Character
    Leone Noir
    World
    Gilgamesh
    Main Class
    Red Mage Lv 65
    Quote Originally Posted by AmeliaVerves View Post
    This is basically an agreement a lot of us are aiming for already, so people could at least get an idea that something is off with their performance, but a lot of people don't want that either for idk, reasons I guess.
    Well, I'm all for having an in-game personal DPS meter that only you can see. I've been wanting one for a long time now.
    (0)

  6. #6
    Player
    AmeliaVerves's Avatar
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    Oct 2016
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    Limsa
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    Character
    Amelia Wafflesmack
    World
    Louisoix
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    Astrologian Lv 80
    Quote Originally Posted by Senn View Post
    Well, I'm all for having an in-game personal DPS meter that only you can see. I've been wanting one for a long time now.
    I bet most PS4 players are in the same boat. lmao.

    I'd still argue a personal one is not ideal, but it'd be a great start and as I said probably a good point to sit on and wait if we end up yeeting each other out the game because of rising toxicity.
    No idea how they are logging the fights, but something like the fflogs rank system for finished encounters would be pretty decent in addition to a personal life parse. Just make 4 ranks, A - D (A being best and then decreasing) and when you finished a fight you see a popup with your rank. Everyone can either ignore it or take the information.
    (3)
    I don't know, man.

  7. 02-13-2020 12:35 AM
    Reason
    Abuse from forum members

  8. #8
    Player
    Senn's Avatar
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    Aug 2012
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    1,751
    Character
    Leone Noir
    World
    Gilgamesh
    Main Class
    Red Mage Lv 65
    Quote Originally Posted by DynnDiablos View Post
    Have you ever thought a huge portion of the player base really doesn't care? A large swatch of players play for the story, and clearing content just for the clear or glams.
    Have you ever thought that some people might want to see their own DPS so they can improve? Geez.
    Just give me a personal DPS meter, and allow players to toggle it on or off if they want and I'll be happy.
    (9)

  9. #9
    Player
    QT_Melon's Avatar
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    Aug 2014
    Location
    Gridania
    Posts
    1,150
    Character
    Qt Melon
    World
    Cactuar
    Main Class
    Bard Lv 100
    Quote Originally Posted by DynnDiablos View Post
    Then what is asked and expected of players needs to fundamentally change. Savage and Extreme should be completely redesigned and content restricted in a way to cater to these needs, because how they are designed now...it isn't requiring what people who are parsing are asking for.
    I have to disagree a bit here. The role you signed up for is for the most part what you should be doing. DPS (Damage Per Second) or other places may refer to them as DD (Damage Dealer) by name says you need to be doing damage. If you're doing less damage than the other role assignments I do believe that's a problem. If you're just doing a bit less because not all jobs are created equal and other factors like gear is a thing, that's less of a problem for most circumstances.

    The Lawns are there for you to see if you're close to the threshold of the required damage. While they ARE NOT required to get in - to say that there's nothing in FFXIV's design to show there isn't a meter for the requirement is a misnomer. It's ideal to pass it but you'll know something is majorly wrong if you can't get at least 80-90% on the Lawns/ Stone Sea Sky encounter consistently.

    Yes there are other factors, but even guildhests and other parts of this game do enforce what is required of your role even if you're in a group.
    (1)