Results 1 to 10 of 66

Thread: 5.2 Liveletter

Hybrid View

  1. #1
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,660
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Rai_Takara View Post
    That's what I mean, the established healers, especially at the higher end. This style is great for the kind of game it is and how the game engine works in conjunction with content design.
    If that were the case, why have so many healers quit either the role or the game itself? From all skill levels you have people bemoaning how boring healers have become or how little focus is on actually healing. I agree, swapping Glare casts with Cure II wouldn't make the role more interesting. But neither does making it a gimped DPS hybrid with two buttons.

    Considering the devs outright said they wanted healers to focus more on healing in Shadowbringers, it tells us they aren't intending for healers to spam Glare 80% of the time. They simply have no idea what to do since they stubbornly refuse to increase the outgoing damage, which is yet another reason why there have been so many more complaints this expansion. What use are abilities like Temperance and Seraph to a more casual player when they're comically overpowered for everything outside Savage? Content is so laughably easy to heal, you don't need two healers. This means, for non-raiders, you're essentially a gimped DPS and little else. Even Savage has suffered this tier—E3S being the worst offender.

    What they should be striving for is a balanced gameplay model between DPS and Healing. Not one that heavily favors spamming one nuke over and over and over again.
    (10)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  2. #2
    Player
    Rai_Takara's Avatar
    Join Date
    Jan 2015
    Location
    Ul'dah
    Posts
    235
    Character
    Rai Nagisei
    World
    Jenova
    Main Class
    Dancer Lv 80
    Quote Originally Posted by ForteNightshade View Post
    If that were the case, why have so many healers quit either the role or the game itself? From all skill levels you have people bemoaning how boring healers have become or how little focus is on actually healing. I agree, swapping Glare casts with Cure II wouldn't make the role more interesting. But neither does making it a gimped DPS hybrid with two buttons.

    Considering the devs outright said they wanted healers to focus more on healing in Shadowbringers, it tells us they aren't intending for healers to spam Glare 80% of the time. They simply have no idea what to do since they stubbornly refuse to increase the outgoing damage, which is yet another reason why there have been so many more complaints this expansion. What use are abilities like Temperance and Seraph to a more casual player when they're comically overpowered for everything outside Savage? Content is so laughably easy to heal, you don't need two healers. This means, for non-raiders, you're essentially a gimped DPS and little else. Even Savage has suffered this tier—E3S being the worst offender.

    What they should be striving for is a balanced gameplay model between DPS and Healing. Not one that heavily favors spamming one nuke over and over and over again.
    Can I get a quote on that devs wanting healers to heal more? Because my understanding was healers were made to heal more as in they have less shielding capabilities and such had to compensate with more raw heals.

    As far as non-savage and under content, that's by design. The devs want people to not be challenged in content that isn't the recent raid tier + ultimates. You start making healers needing to heal to get through dungeons and then you'll find yourselves more healers quitting because they can't handle savage or extremes, let alone ultimates.

    What would be interesting is if healers had more ways to do damage since they do spend most of their time doing damage. How SE goes about it, not sure, but that sounds more fun than being forced to spam same old GCD heals.
    (0)