Plz dont use superbolide in dungeons, its always end up badlyIn Dungeons Hallowed Ground, Living Dead, Superbolide and Holmgang should be treated as any other cooldown. I agree. Most tanks dont touch them for the full run at all - Its such a waste when they can last for 1/3rd of a packs time alive, saving you other cooldowns for other pulls and bosses, allowing the healer to do more damage overall for quicker runs.
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