Quote Originally Posted by VenKitsune View Post
In Dungeons Hallowed Ground, Living Dead, Superbolide and Holmgang should be treated as any other cooldown. I agree. Most tanks dont touch them for the full run at all - Its such a waste when they can last for 1/3rd of a packs time alive, saving you other cooldowns for other pulls and bosses, allowing the healer to do more damage overall for quicker runs.
Plz dont use superbolide in dungeons, its always end up badly