Gordias killed a lot of midcore and I don't think it was ever the same again. The problem with a lot of fights is the scripted aspects so that people feel they can get away with a lot of what you mentioned. Much of the RNG that was there has been taken away. This is the problem with themepark style of MMO. I think the problem is that there is only so much content they can make and I agree what is needed is more midcore content.
There needs to be a reason for people to want to improve, and midcore tends to fit that bill. Hardcore players give other players a goal to achieve in bettering themselves (to one day BE that player) - but only if that representation of them is done right. While I do believe the vast majority of the top players don't try to cause large amounts of strife on the player base, those that hang around them or fanboys may be causing it with memes, and overall being edgelords. I think that problem is what causes so much more dissonance among the player base.
I think social media and social presence need to stop hovering (yeah easier said than done) the snarkiest edgy comment to grab those likes and upvotes but general support from players who can help out others in a general enthusiastic way of improving one another. It's not that there shouldn't be some snark or edgy humor. I like it, but I see so much of it, it's just set people firmly in their camps that it is depressing when topics like this come up and people can't figure out that the problem is less of the devs but how the community treats each other.
This game probably has a lot less "toxic" attitudes than some other mmos, but it is rather noticeable how much dogpiling and echo chambers go on about the same topics.
I don't have an easy solution, and have helped when I could, even though my eyesight isn't the best and my RSI flareup just make it difficult some days to play at my best. But I can at least tell people what methods I have used to deal with mechanics, or resources for people interested in improving or getting better at certain aspects of the game.



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