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  1. #1
    Player
    QT_Melon's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    1,150
    Character
    Qt Melon
    World
    Cactuar
    Main Class
    Bard Lv 100
    No it does not teach you much in the solo instance. Just that one situational time it MAY have mattered. Yeah that Warden's Paeon was soooooo useful back at the time of release when the stupid thing had a abysmal cast time and you had to know which skill it could help cleanse, then later down the line a bard was Pacify cleanser for WAR. That my friend was dumb.

    The healing and tank quests were also useless for solo instances.

    You only pointed out some minor DPS thing forgetting how much time was just wasted on those solo instances where at least a guild hest did 10 times better.

    You get better at the game with experience and peers. If you aren't gonna bother being a peer and making a thread blaming the devs. You ARE the problem.
    (1)
    Last edited by QT_Melon; 02-04-2020 at 06:24 AM.

  2. #2
    Player
    Valic's Avatar
    Join Date
    Jun 2017
    Posts
    720
    Character
    Venan Rehw-dvre
    World
    Mateus
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by QT_Melon View Post
    No it does not teach you much in the solo instance. Just that one situational time it MAY have mattered. Yeah that Warden's Paeon was soooooo useful back at the time of release when the stupid thing had a abysmal cast time and you had to know which skill it could help cleanse, then later down the line a bard was Pacify cleanser for WAR. That my friend was dumb.

    The healing and tank quests were also useless for solo instances.

    You only pointed out some minor DPS thing forgetting how much time was just wasted on those solo instances where at least a guild hest did 10 times better.

    You get better at the game with experience and peers. If you aren't gonna bother being a peer and making a thread blaming the devs. You ARE the problem.
    The problem is, it SHOULD teach you plenty in a solo instance. The tank instances at the time did require you to mitigate and at least do stack mechanics, but now they're a joke. Guildhests aren't really required at all either and are a joke... majority of them you can burn down without even knowing what the mechanic was.

    You get better at the game when the game challenges you to get better. If it's not, you don't need to get better because what you do is passing off as fine. I'm not blaming anyone here, I'm saying the game needs to encourage getting better. Not staying below average or minimum requirement to be passable. Being a peer only does so much, there's plenty of players who make several guides teaching the most common practices like not to stay on a mount when being attacked in pvp (because it puts slow on the person). You could have youtube flooded with videos like this, but a player can completely ignore all of that regardless so long as the game doesn't urge them to see why it's important to learn why or why not they should do something.

    It's why I like Wanderer's Palace HM. Doom is inflicted on a random player with the only indication on how it's cleansed is the dialogue from the boss. The dps may be at absolute perfect health and not need healing, but if a healer isn't paying attention, that doom will kill them unless they heal them regardless. Same if it's applied to the healer themselves, if they die... the party wipes and the learning begins. They wouldn't/shouldn't be able to pass if doom isn't cleansed through enough healing. If they just ignore it every pull, they don't clear the boss because they would wipe. Though this also assumes it will always at least go on the healer, if it goes on the dps only and they just ress them every time... I'm sure they'll get away with not having to learn the mechanic.
    (0)
    Last edited by Valic; 02-04-2020 at 07:11 AM.