Well when SE tries to make a dgn even a tiny bit difficult people can't do it or at least complain.I didnt clear any of the ultimates.
But even i can see that many dutys are getting so easy its ridiculous. There is no challenge or difficulty. Its just "i walk from a to b, having a trash mob wich takes approximately 30 % more time then the trash mobs before. I repeat this until the portal is showing and i can leave. The rewards are not worth getting or just extrem RNG (mounts/minions). I understand that we are community with many diffrent people but all Stormblood dungeons are so easy i dont even know why these dungeons are still in the game.
All dungeons from the old expacs are even easier.
What i see is : you can ignor mechs and stuff - just power through it and ignor whatever design for the dungeon is implemented. I just dont know why i can ignor so much without punishment.
"I cleared Dungeons XXX" - "I play Candycrsuh.. so what?" - i know this is hyperbolic but it feels most of the time like this and i am not a good player but all dutys from before Shadow Bringers are completly trivialized. To be honest i expect that the new MSQ Dungeons will give me my reward. Even when i dont pay attention or dont even try. The rule is dont be AFK and you get your Loot/what ever. It feels like "Hey you did it, you moved your mouse! Here is your reward Warrior of Light."
Remember mist dragon? People were crying for nerfs and that thing wasn't even hard.
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