Results -9 to 0 of 219

Threaded View

  1. #10
    Player
    Valic's Avatar
    Join Date
    Jun 2017
    Posts
    720
    Character
    Venan Rehw-dvre
    World
    Mateus
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Nedkel View Post
    I found it funny that OP do not have any experience with harder content whatsoever in HW or Stormblood yet he easily states something like this without hesitate.



    How do you know it is getting easier when you barely scratched content in stormblood OP? This thread is kinda bs
    Nope its not getting easier to mind you, it stays on similar level with the previous expansion.
    Smells like Dunning kruger effect and world of warcraft entitlement, "why should i improve myself when everyone else could".
    Do you realize the parses you see on the certain site and numbers presented there are the bracket of all kind of people who played the content in the game? Do you know the parse for specific raids are biased thanks to the premade groups with organised and well trained people who are pushing the numbers waaay higher than any pug group could even imagine to have, right? Since they are planning all steps down to single buffs and damage windows, this kind of organisation cannot be never reached by pugs which creates a gap between them and visible in the numbers on that site.
    Under what preface do you declare I have no experience with HW or SB content? Where is this assumption's proof? Also what does any of your post have to do with anything going on in this thread?

    Quote Originally Posted by xxvaynxx View Post
    But if you're a raider.
    If you have a bunch of grey parses and you tell someone "oh its because I died a lot/healer keeps letting me die!/tank died so I died next!" nobody serious is gonna take their chances with a grey to green parser or even low blue if you have a lot of them.
    Mayhaps if you have enough 75% or higher percentile to back up those claims anyway, which most don't with those excuses.

    If you know how to do mechs but still doing sub optimal dps, you won't be getting into any good statics. Because by your logic, that's being mediocre/bad!
    I am. I agree, but parse is a % of playerbase and this is also under the assumption I'm talking about specifically savage/ex content. This is also the assumption that you're required to have colorful parses to clear content. This is just as incorrect. My whole point in this thread is that in standard content, at this point where we are now able to be level 80, every plyer should know how to do 1. mitigate as a tank. 2. understand aoe heals and regular healing 3. DPS understand a basic 1v1 rotation and an aoe rotation. And 4. General marker understanding such as knowing what a stack marker is and what a "this will hurt anyone near me" marker is. You're going into this thread assuming I'm talking about hardcore content, to which I am not.

    My claim is that SE's presenting the standard to progress normally/casually in this game as very very low. Things that required a player to square up such as the role quest before the ending of ShB MSQ that at least demand the player knows how to move/dodge/stack.... is now capable of being done on "easy" and "very easy". This presents the idea that it is okay to not learn.

    Quote Originally Posted by QT_Melon View Post
    Reading people talk about color parses and STILL not understanding how FFLogs works is EXTREMELY disheartening.

    It's not just about color but MULTITUDES of context and what each job could do. Then the time frame changes the percentile. Basically the parses uploaded early on was set by a small sample. The players who posted even said so. Then it's also affected by party contribution and makeup. On top of that a death affects the parse. If a player dies because someone else fails the mechanic it affects their output.

    The data is only "Good" for a limited time frame as a measurement DUE to the fact that once the top players have cleared and set in the data, they also will be geared up and look for ways to get the highest parse to upload.

    A GOOD raid leader takes in a multitude of factors, not just "the color of the parse" and if they have "better gear" They look to see where their players should be in terms or ranking better within their own party composition. Is this a fight where a monk may not perform as well due to certain mechanics? Is this strategy working out well? Is there a latency issue with a particular instance that is affecting the player?

    Now using the analysis data is better (but it seems most people don't do that - and seeing the responses in this thread...) you can see if you're messing up on a part of your rotation, if something is clipping- which people don't understand this concept well. The problem is, that it takes a longer time and more thought to process "for a video game" and people just go to the color of a parse from other uploads.


    That said, it's a great tool to help improve your DPS and learn where you can correct your mistakes. If it helps you improve it's great that's what it's for. Mediocrity is just also just looking at one "standard" or set of data and using that as a basis. Because you didn't bother to understand what those tools were for. - and that mediocrity is DEFINITELY a community problem.

    Tl;Dr people not actually understanding the tools they're using for their argument.


    While I agree with your post entirely, I don't think it's just community driven. I'm a believer that the developers are not encouraging the drive/will to learn in even base content and are allowing less than average effort to be rewardable.
    (2)
    Last edited by Valic; 02-02-2020 at 05:57 AM.