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  1. #51
    Player
    Tohe-Spidhire's Avatar
    Join Date
    Aug 2018
    Posts
    92
    Character
    Tohe Spidhire
    World
    Faerie
    Main Class
    Scholar Lv 58
    Quote Originally Posted by Corbeau View Post
    TBH, the only challenge in dungeons is seeing how quickly you can finish them.
    How about recruiting and organizing newbies and teach them how to do mechanics? I suppose that's a lot of work (for a game), but it's certainly a challenge.
    (1)

  2. #52
    Player
    YusiKha's Avatar
    Join Date
    May 2019
    Location
    Azim Steppe
    Posts
    301
    Character
    Lost Skywatcher
    World
    Odin
    Main Class
    Sage Lv 90
    Quote Originally Posted by Tohe-Spidhire View Post
    How about recruiting and organizing newbies and teach them how to do mechanics? I suppose that's a lot of work (for a game), but it's certainly a challenge.
    Teaching mechanics is often as easy as a sentence before the boss fight, maybe even less. The devs have done a good job of telegraphing mechanics and weaning them in slowly, so very few need actually explaining.

    The outliers are most commonly players unwilling to learn, or those who have bought level skips for their first job.
    (0)

  3. #53
    Player
    SieyaM's Avatar
    Join Date
    Nov 2017
    Posts
    1,189
    Character
    Sieya Mizuno
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Tohe-Spidhire View Post
    How about recruiting and organizing newbies and teach them how to do mechanics? I suppose that's a lot of work (for a game), but it's certainly a challenge.
    There is the mentor roulette which would serve that purpose, but from what I hear people only do those for tomes and don't really have an interest in helping new players.
    (0)

  4. #54
    Player
    Urthdigger's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,670
    Character
    Eyriwaen Zirhmusyn
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Quote Originally Posted by SieyaM View Post
    There is the mentor roulette which would serve that purpose, but from what I hear people only do those for tomes and don't really have an interest in helping new players.
    TBH, I try to help new players on occasion, but more often than not any help is met with them yelling at me no matter how softly I try to phrase things.
    (1)

  5. #55
    Player
    Tohe-Spidhire's Avatar
    Join Date
    Aug 2018
    Posts
    92
    Character
    Tohe Spidhire
    World
    Faerie
    Main Class
    Scholar Lv 58
    Quote Originally Posted by YusiKha View Post
    Teaching mechanics is often as easy as a sentence before the boss fight, maybe even less. The devs have done a good job of telegraphing mechanics and weaning them in slowly, so very few need actually explaining.

    The outliers are most commonly players unwilling to learn, or those who have bought level skips for their first job.
    Quote Originally Posted by SieyaM View Post
    There is the mentor roulette which would serve that purpose, but from what I hear people only do those for tomes and don't really have an interest in helping new players.
    Quote Originally Posted by Urthdigger View Post
    TBH, I try to help new players on occasion, but more often than not any help is met with them yelling at me no matter how softly I try to phrase things.
    No, people. Listen to what I am saying. Corbeau said there was no challenge, so only thing to do was see how fast they can be done.

    In other words, these bored players aren't actually playing the game; they're doing introductory-level unsyced fights, so (surprise, surprise) there's no challenge. Sorry, can't help you there. You're playing in a boring way, and apparently teaching people how to be boring.

    However, by setting up a sync'd Ex fight with minimum iLvl, you can recruit people that are interested in learning mechanics. You say people aren't interested in mechanics? Nonsense. When recruiting players (in order to learn mechanics), you are going to encounter (and need to screen) those that can't be bothered learning (i.e., playing the game). But once you've recruited a team, then you'll have regular people that are interested in a challenge.
    (1)

  6. #56
    Player
    Kummies's Avatar
    Join Date
    Oct 2017
    Posts
    27
    Character
    Ra' Jhin
    World
    Excalibur
    Main Class
    Astrologian Lv 90
    It probably stems from boredom. Healers don't really have much to do inside of 4 man dungeons other then heal the tank/ dps. Bigger pulls give excitement to the healers, well; for me at least. I'm not condoning attacking your tank for small pulling but its just something to keep in mind. Everyone want to have fun, so if the healer tells you big pulls are ok that usually just means that they would like to have a fun and exciting challenge. Whats the worst that can happen? You die, just respawn back and pull a little less. No normal person is going to make a big fuss about that.
    (1)

  7. #57
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,361
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Simply because small pulls are extremely boring.

    Since Healer dps kit was gutted dungeons are really only fun when you are healing and dpsing during big pulls.

    Alot of my friends stopped being healer mains due to the kits being gutted and where basic casual content is boring now due to no real dps kit.
    (2)

  8. #58
    Player
    Dalex's Avatar
    Join Date
    Apr 2014
    Location
    Gridania!
    Posts
    59
    Character
    Alexandria Chevalier
    World
    Midgardsormr
    Main Class
    Conjurer Lv 90
    This is probably off-topic but I just want to vent.

    If your newbie healer is struggling, and someone starts offering advice, don't shut them down on behalf of your healer.

    Case in point, we wipe on a trash pull, and second time around I notice the WHM spamming Cure 3, Medica 2, and holy with the only person taking any damage being the tank.

    I try to offer advice on not using AOE heals for a single target taking massive damage, and the tank responds with a curt "she knows how to heal".

    As a WHM main, it's very clear she doesn't.

    End venting.
    (2)

  9. #59
    Player
    WaxSw's Avatar
    Join Date
    May 2019
    Posts
    657
    Character
    Waxillium Larede
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Tohe-Spidhire View Post
    No, people. Listen to what I am saying. Corbeau said there was no challenge, so only thing to do was see how fast they can be done.

    In other words, these bored players aren't actually playing the game; they're doing introductory-level unsyced fights, so (surprise, surprise) there's no challenge. Sorry, can't help you there. You're playing in a boring way, and apparently teaching people how to be boring.

    However, by setting up a sync'd Ex fight with minimum iLvl, you can recruit people that are interested in learning mechanics. You say people aren't interested in mechanics? Nonsense. When recruiting players (in order to learn mechanics), you are going to encounter (and need to screen) those that can't be bothered learning (i.e., playing the game). But once you've recruited a team, then you'll have regular people that are interested in a challenge.
    Do you realize that Corbeau said there was no challenge in dungeons and you're bringing Ex fights with minimun ilv? Do you realize that nothing you're saying contradicts Corbeau because dungeons are still something that have no real challenge?
    (0)
    Last edited by WaxSw; 02-10-2020 at 07:03 AM.
    Quote Originally Posted by IttyBitty View Post
    Emnity management is a group responsibility, HP management is a group responsibility, Mitigation is a group responsibility ,DPS is a group responsibility
    Anybody saying "I only want to <x>" just tells me they are lazy and selfish.

  10. #60
    Player
    Tohe-Spidhire's Avatar
    Join Date
    Aug 2018
    Posts
    92
    Character
    Tohe Spidhire
    World
    Faerie
    Main Class
    Scholar Lv 58
    Quote Originally Posted by WaxSw View Post
    Do you realize that Corbeau said there was no challenge in dungeons and you're bringing Ex fights with minimun ilv? Do you realize that nothing you're saying contradicts Corbeau because dungeons are still something that have no real challenge?
    I said synced fights with min iLvl. In other words, not being able to brute force your way through the dungeon, whilst making sure everyone has strong enough gear to participate.
    (1)

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