
Originally Posted by
Gemina
Healing is going to be stressful anytime the healer feels he/she is not in control of the situation. This is going to happen in ALL content, and to just about any healer. Any experienced healer can and should vouch for this. The only content that I can't speak for IS savage and ultimate, and the impression that I get from these encounters is that the only healing healers do is to repair the damage that is unavoidable, so it is tightly knit and entirely scripted. Correct me if I am wrong.
You throw yourself in a relevant to somewhat relevant 24-man, or EX trial PUG full of randos, or sometimes even a NM trial/raid and you'll find that control is easily wrested from you. You quickly notice that you don't have enough ogcds to cover the amount of unscripted damage going on, and I grow a little tired this being neglected to be mentioned as if it isn't even a thing, because it is. Big time. Every time I come here talking about raising the healing requirement, I come out of a PUG that would have certainly failed if I didn't use GCDs to heal, or tunnel visioned on damage.
Here's the thing: Why does healing even have to be stressful? It should be fun and engaging. Here is the other thing though. For healers like me, healing is only fun and engaging when I have to do it reactively. It actually is ok for players to make mistakes. I make them all the time. And a major factor the devs have to account for are player derps, and there is only one role responsible for fixing them. Want to guess which one it is?
I'm not really seeing a lot of requests for the healing requirement to be raised though. What I see is constant babbling that our DPS kits are too boring and homogenized, which is why I point at the door that says "DPS apply here". DPSing as a healer being boring isn't some new phenomena that came with ShB. It has always been the role that has the fewest skills allocated towards causing damage, and a large portion of their healing kits go unused in content where the threat level is low. It [snip]
To make this short: As a healer main, I want to have fun healing; not DPSing. I will always be in favor of the devs focusing on the former, which is what I know they are trying to do and trying to get right.