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Thread: FATES!

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  1. #1
    Player
    WrenElessedil's Avatar
    Join Date
    Sep 2019
    Location
    Ul'dah
    Posts
    99
    Character
    Wren Elessedil
    World
    Leviathan
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by DumdogsWorld View Post
    It might be reasonable to reward tomestones if you do it enough, but 5 tomestones is way too high.

    That would mean that 20 fates gives 100 tomestones, which is about what you get for doing a combined leveling roulette, expert roulette, and main scenario roulette. You can burn through 20 fates extremely fast, even in max-level zones like The Tempest.

    Making it more like 1 tomestone for a fate is much more reasonable.
    An expert dungeon outside of roulette gives 50 tomestones for typically about 20 minutes of work. Maybe 3 tomestones for a FATE would be better, but 5 is really not that much in comparison to running dungeons, and 1 would make them still pointless.
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  2. #2
    Player
    DumdogsWorld's Avatar
    Join Date
    Mar 2018
    Posts
    636
    Character
    W'kohrahx Tia
    World
    Balmung
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by WrenElessedil View Post
    An expert dungeon outside of roulette gives 50 tomestones for typically about 20 minutes of work. Maybe 3 tomestones for a FATE would be better, but 5 is really not that much in comparison to running dungeons, and 1 would make them still pointless.
    Except people would not just do one fate and call it quits. They would spam them. The little insignificant single-digit number would add up really fast. You don't want to challenge the in-place incentives to run actual dungeons and roulettes for tomestones. Other sources are supposed to be additional 'trickle' sources and nothing more.
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