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Thread: FATES!

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  1. #1
    Player
    Maero's Avatar
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    Gridania
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    I'shtola Maqa
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    Leviathan
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    Dancer Lv 90
    Is not too much. As much as i have loved and still love this game for the 6 or so years i have been playing other games out there (Tera, etc..) you get far better rewards for even just playing.
    Adding tomes would at the very least keep areas somewhat still occupied? lol. Not saying Shadowbringer areas are completely dead yet however.
    Either way the fates need a revamp, i think adding the currency for doing fates that you can purchase items in each area was a good start.
    (2)

  2. #2
    Player
    Malmstrom's Avatar
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    Nov 2015
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    Furious Dream
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    Zalera
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    Gunbreaker Lv 90
    Quote Originally Posted by Jojoya View Post
    Pixie beast tribe quests.

    Zonureskin treasure maps.

    Shadowbringers A and S ranks.

    I really don't see them adding the current tomestone as a reward to FATEs in lieu of XP considering how easy they are to farm. I could almost see them adding Goetia but that would mean updating every FATE every time a new tomestone was released.
    Two of those require a handful of people, and are not something you can just zone out and spend time grinding.

    Quote Originally Posted by Maero View Post
    Is not too much. As much as i have loved and still love this game for the 6 or so years i have been playing other games out there (Tera, etc..) you get far better rewards for even just playing.
    Adding tomes would at the very least keep areas somewhat still occupied? lol. Not saying Shadowbringer areas are completely dead yet however.
    Either way the fates need a revamp, i think adding the currency for doing fates that you can purchase items in each area was a good start.
    This is another thing I am aiming for: keeping the zones alive. Also yes, when the shared FATE system came out I was of the same mind that it was a step in the right direction. Still needed work, but a solid start.

    Quote Originally Posted by AnimaAnimus View Post
    Cause 90 FATES is lazier than 5 roulettes? lol Oh forums, you never cease to amaze
    90 FATEs? Eesh, I didn't even do the math. Average that out to what, 5 minutes per FATE?

    That's definitely way more time spent doing FATEs than any other content to get tomestones if you just went strictly that route.
    (3)

  3. #3
    Player
    RyuSaarva's Avatar
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    Dec 2014
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    Ryu Saarva
    World
    Phoenix
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    Bard Lv 90
    it's more like 2 minutes per level 80 fate and it' much faster if there is a fate train going on, they just melt instantly.
    (0)

  4. #4
    Player
    Duskane's Avatar
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    isnt it messed up that goblet is a housing area and not a tiny goblin
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    Dusk Himmel
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    Ravana
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    Viper Lv 100
    i think its a good idea as a replacement for EXP
    like all my DoW/M are capped out and if they add more ranks to shared fates feel like a waste of exp
    (0)

  5. #5
    Player
    Malmstrom's Avatar
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    Furious Dream
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    Zalera
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    Gunbreaker Lv 90
    Quote Originally Posted by Duskane View Post
    i think its a good idea as a replacement for EXP
    like all my DoW/M are capped out and if they add more ranks to shared fates feel like a waste of exp
    I have a hard time with the crowd that says it's okay for FATEs to become irrelevant after you have reached a certain point. It would be great if there was some form of incentive to do them at level cap. It doesn't have to be anything huge, but just enough to make doing the FATEs not a complete waste of time at cap. A few tomestones. A higher gil reward. Hell, maybe another rank in the system where all of the fate vendor items just cost less after you hit it, which would make the purchases of materia and crafting mats more worthwhile because you get more for your time spent.

    Either way, I feel like implementing the shared FATE system and then letting the FATEs fall by the wayside is a terrible practice, and I hope something is announced soon.
    (4)

  6. #6
    Player
    Tlamila's Avatar
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    Ainslie Tinley
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    Omega
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    Paladin Lv 90
    Quote Originally Posted by Malmstrom View Post
    I have a hard time with the crowd that says it's okay for FATEs to become irrelevant after you have reached a certain point. It would be great if there was some form of incentive to do them at level cap. It doesn't have to be anything huge, but just enough to make doing the FATEs not a complete waste of time at cap. A few tomestones. A higher gil reward. Hell, maybe another rank in the system where all of the fate vendor items just cost less after you hit it, which would make the purchases of materia and crafting mats more worthwhile because you get more for your time spent.

    Either way, I feel like implementing the shared FATE system and then letting the FATEs fall by the wayside is a terrible practice, and I hope something is announced soon.
    Same. When I returned and did ShB, people had already stopped doing fates, apart from those near pixies dailies. So basically I have barely done any in the other areas because there's only so much FATE soloing I can stand (it takes too long compared to rewards). I miss the times when FATEs where relevant.
    (0)

  7. #7
    Player DrWho2010's Avatar
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    Aug 2013
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    Limsa Lominsa
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    Maximum Powerful
    World
    Hyperion
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    Summoner Lv 100
    remember how doing fates was for relic? how FUN THAT WAS? no. no one thought that was fun. especially when Seps didn't show up for like an hour.
    (0)

  8. #8
    Player
    Malmstrom's Avatar
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    Nov 2015
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    Character
    Furious Dream
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    Zalera
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    Gunbreaker Lv 90
    Quote Originally Posted by DrWho2010 View Post
    remember how doing fates was for relic? how FUN THAT WAS? no. no one thought that was fun. especially when Seps didn't show up for like an hour.
    And yet people still did them.

    And did them for their HW relic.

    And did them for the shared FATE rewards.

    The problem they always seem to be a one and done deal. You got your thing, that's it, you're done. There is no added value. There is no reason to go back and do it more. There is no incentive to a level capped person to go back and FATE at all.
    (2)

  9. #9
    Player DrWho2010's Avatar
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    Maximum Powerful
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    Hyperion
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    Summoner Lv 100
    Quote Originally Posted by Malmstrom View Post
    And yet people still did them.

    And did them for their HW relic.

    And did them for the shared FATE rewards.

    The problem they always seem to be a one and done deal. You got your thing, that's it, you're done. There is no added value. There is no reason to go back and do it more. There is no incentive to a level capped person to go back and FATE at all.
    its cuz you're supposed to go off and do instanced endgame content instead. but they keep adding more stuff to buy for gemstones (even tho it's just more orchestrion rolls).
    (0)

  10. #10
    Player
    Tlamila's Avatar
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    Ainslie Tinley
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    Omega
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    Paladin Lv 90
    Quote Originally Posted by DrWho2010 View Post
    its cuz you're supposed to go off and do instanced endgame content instead
    says who?
    considering you get tomes for doing stuff like levelling roulette, which is certainly not endgame (Sastasha on repeat).
    (0)

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