Both dungeons are currently very lackluster in my opinion. The only parts I enjoy are the bossfights.

I'd like to see timers removed, or maybe keep them in just for a bonus item at the end if you do a speedrun successfully. Trash mobs should be more worthwhile, dropping some goodies and being somewhat more challenging. Navigating through Toto-rak really irks me, what with all the gathering of Cells and then just returning back to the start and running around madly in narrow corridors some more.