Quote Originally Posted by monk-dps View Post
I think he should've killed you in that first fight. Then using the livestream you come back making the second fight mean more. But game mechanics ruined it I feel. It also doesnt help you see his level in both fights. Something they actually fixed in shadows with another villain.
I believe I've read this statement from you at least a couple of time, and I'm sorry, I'm having trouble making sense of it. If the WoL dies the story ends. At least from his/her perspective. If we were to come back via lifestream or whatever means, then it defeats whatever purpose there is to be gained by killing off the WoL, which isn't much.

It was shocking enough that the WoL was defeated so easily in the first fight. She/he most certainly didn't need to get killed to solidify Zenos as a good villain. Some of this stuff I see being tossed around like "we lost that fight because Zenos was level 70, of course we couldn't do anything to him." I find to be completely redundant, and bears no gravity on the situation whatsoever. If you were reading that fight out of a book, it wouldn't talk about level discrepancies. All you would know is Eorzea's resident baddass is their champion for a reason, and he/she couldn't do anything to stop Zenos. This was important to establish just how strong he is. The WoL lost that fight, badly; because it was scripted to be that way. Nothing more. Nothing less. There are still heavy role-playing elements to this game.

Also, ask any military general if retreat counts as a defeat, and that general will tell you, "EFF YEAH IT DOES!" Battles wins and losses are actually tracked, and I would say the majority of the ones combatants have in their win column is a result of a retreat. Zenos lost in Ala Mhigo.