That's my point though. They addressed Ninja quickly unlike in Stormblood where jobs were left in the dust for the entire expansion. It may their position that Astro is fine despite the very vocal complaints but that was also their stance regarding Red Mage in Stormblood. They were forced to renege when, as the community kept telling them, Red Mage's damage was far too low. Why does Astro need to wait a year or more—or any job for that matter? Even if they can't do a complete overhaul, there is no excuse for the disaster that is current Sleeve Draw and Astro's abysmal MP economy.
Those people were very few and far in between. Let's be honest here. The only reason they (SE) clung to Dark Knight's design was, like Monk, they were stubborn.
That's a contradiction. They knew small communities matter yet they completely change Astro's gimmick... which pissed off the vast majority? So they cared more about making speed runners happy than everyone else? Call me crazy but sounds like the exact opposite thing SE would do. Regardless, we already know why they changed Astro. There were some complaints about "useless" cards. And it looks far more likely they overreacted to what was otherwise a small complaint.
Astro took the lead over White Mage in Alphascape because it was objectively better at nearly everything, especially with how movement heavy that tier was. There simply wasn't a reason to play White Mage beyond it being easy mode. Ironically, that's part of the issue now. Astro has to jump through several hoops just to achieve the same results White Mage and Scholar do within a couple buttons. The easier job shouldn't also be better at almost everything yet White Mage is better. And Astro's popularity hasn't been this low since its initial release. Even in Savage it's lagged three to six times below either of its counterparts. So it isn't simply Ultimate where these results are so one-sided.
Ultimately, if they want to keep the Seal system. Fine. But certain aspects need to be addressed now not pushed over until the next expansion. That same mistake is why Monk is once again dying, and what buried Machinist for years.




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