Sorry. That last post i did was supposed to be a response to this. Silly phone. Anyway first phase of shinryu defo got the nerf. Less add spawn. About almost half.
Actually, it's the same amount. The difference is that, thanks to inflated gear, the first wave dies before the second spawns, who then die before the third. At launch, with low DPS, you could have the waves overlapping. And if the big ones started blowing up, it could kill people, so you had to focus them down rather than AOE the entire pack; and, if they didn't all die fast enough, Shinryu would wipe the party with Protostar. Now the adds just kinda melt.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.