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  1. #1
    Player

    Join Date
    Jan 2020
    Posts
    59
    Quote Originally Posted by TheMightyMollusk View Post
    Shinryu never got nerfed, he's just a victim of gear creep. He was intended to challenge us at item level 290, now we're synched to 400.
    Simple solution then: nerf Tsukiyomi to 290.
    (0)

  2. #2
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by TitanMen View Post
    Simple solution then: nerf Tsukiyomi to 290.
    (1)

  3. #3
    Player
    Altera's Avatar
    Join Date
    Jul 2011
    Location
    Bergen
    Posts
    1,155
    Character
    Chandani Aranka
    World
    Odin
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by TitanMen View Post
    I know this will upset the hardcore video game players in the game but this fight is way too difficult, and is a huge gate in the MSQ. Have developers considered nerfing the fight? The instant death mechanic from the half moons is very unforgiving and is an extreme steep curve in difficulty compared to the other fights you've done. Shinryu and Yotsuyu are just such a sudden jump in difficulty that if your healers are both new to the game you'll be stuck in that fight for two hours. I hope the developers will nerf them (give 50% echo right away maybe?)
    You take maybe 2 stacks of Moon, and then move to the Sun. Fluminis Storymode is pretty easy.
    Please learn and improve, dont make XIV become like a AutoPlay mobile game like Raid Shadow Legends or AFK Arena

    Also always do mechanics first, rotations comes after. If you mess up mechanics, it doesnt matter if you got to do your rotations if you end up on the floor hehe
    (3)

  4. #4
    Player
    gtavaddict's Avatar
    Join Date
    Apr 2015
    Location
    Limsa
    Posts
    145
    Character
    Fantastic Beast
    World
    Famfrit
    Main Class
    Dancer Lv 90
    If some people do not agree with op thread subject, for god sake, no need to just attack him for saying what he thinks even if you don’t like it! It’s silly tbh. As for tsuk. For me it’s not a hard fight if you know mechanics and learn them well, it will take more for some people to get the hang of it there is nothing wrong with that, shout out to all posts who were trying to be nicer and explained to op, it costs nothing to be just nice to others you know! I’m out.
    (1)


    Why do people say “no offense” right before they’re about to offend you?

  5. #5
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,401
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    I think most of us figured that out just from the OP.
    (9)

  6. #6
    Player
    Ursa_Vonfiebryd's Avatar
    Join Date
    Oct 2016
    Location
    Ul'dah
    Posts
    727
    Character
    Ursa Nightrain
    World
    Mateus
    Main Class
    Bard Lv 100
    Quote Originally Posted by TitanMen View Post
    Exactly. Tsukiyomi and Shinryu are suddenly very hard compared to Lakshmi. Shinryu was a huge block during Stormblood and people called for nerfs, and it got nerfed. We should do the same for Tsukiyomi. Not everyone finds these encounters easy.
    They did actually. In the first phase, less adds spawn. When it was relevant, there was basically only one safe spot in the purple aoes. Now only 3-4 adds spawn when it was more like 8. Not sure if they changed anything in the other phases though. I think the earth cone aoe Sludge damage feels way less but that could just be ilevels.
    (0)

  7. #7
    Player
    Ursa_Vonfiebryd's Avatar
    Join Date
    Oct 2016
    Location
    Ul'dah
    Posts
    727
    Character
    Ursa Nightrain
    World
    Mateus
    Main Class
    Bard Lv 100
    Quote Originally Posted by TheMightyMollusk View Post
    Shinryu never got nerfed, he's just a victim of gear creep. He was intended to challenge us at item level 290, now we're synched to 400.
    Sorry. That last post i did was supposed to be a response to this. Silly phone. Anyway first phase of shinryu defo got the nerf. Less add spawn. About almost half.
    (0)

  8. #8
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,401
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Ursa_Vonfiebryd View Post
    Sorry. That last post i did was supposed to be a response to this. Silly phone. Anyway first phase of shinryu defo got the nerf. Less add spawn. About almost half.
    Actually, it's the same amount. The difference is that, thanks to inflated gear, the first wave dies before the second spawns, who then die before the third. At launch, with low DPS, you could have the waves overlapping. And if the big ones started blowing up, it could kill people, so you had to focus them down rather than AOE the entire pack; and, if they didn't all die fast enough, Shinryu would wipe the party with Protostar. Now the adds just kinda melt.
    (2)

  9. #9
    Player
    RexVex's Avatar
    Join Date
    Aug 2013
    Posts
    72
    Character
    Daddy Long-legs
    World
    Adamantoise
    Main Class
    Summoner Lv 90
    If you're finding it difficult.... (As someone who did that trial as their first welcome back to game trial... Because that's where I left off)... I suggest checking out youtube walkthroughs, and finding a group of people to learn it with.

    Unfortunately, they can't make everything super easy. There has to be somewhat of a difficulty scale, and different mechanics.

    Good luck on future trial and dungeon runs.
    (0)

  10. #10
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,967
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    Guess she was right, your death will be all the sweeter.
    (6)

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