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  1. #11
    Player
    SargentToughie's Avatar
    Join Date
    May 2014
    Posts
    314
    Character
    Lana Arunika
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Bhearil View Post
    Dont try to derail the issue. Problem is that Tanks in general most of the time are the most simplistic classes outside of their burst windows and even then are not THAT intense. After a while it feels so simple that you can eventually turn your brain off and still perform decent your role. One thing is muscular memory and another not needing brain cells to play at a bare minimum level due to how simple it is.

    Right now tanks have a very low floor and ceiling which means you "cap" too quick and have no way to improve which derails the motivations since "hey i can no longer improve with this job since i reached its peak, so ill try another job because it gets boring after a while". Self improvement is a great motivator as well as having a fun gameplay, lack both and people wont play that job for long, hell even lacking one too much can be a killer, look how popular monk is right now since its no longer the DPS God and is one of the least played jobs in the game due to his kit being a complete mess and unchanged since 2.0 mostly
    Fair complaints, but compared to tanking last expansion, what's really changed? The only thing that's different is a unified tank stance, and slightly different (if more robust) rotations.

    My argument is that those 10 seconds, and those 2 enmity combos you did at the start of a fight last expansion were never compelling gameplay, and the people in this thread complaining that tanking has been "made boring" are pointing at the wrong issues. I love the general direction they've taken with tanking in ShB, and I'd like to see them continue to expand upon it in the future rather than just throw it all away.

    EDIT: As a follow up comment, every single job in this game is pretty straightforward once you've taken the time to learn it's basics, and you only need to take one step into Duty Finder to understand why that is. Even after all they've done to streamline the game you still see things like Ice Mages, Dragoons that don't use BotD, tanks that waffle with enmity, etc etc. Those that complain about the lack of complexity in this game should work on bringing the rest of the players up to speed first. Don't ask for seconds when about 50% of the people playing in the game don't even understand what's on the current plate.
    (2)
    Last edited by SargentToughie; 01-05-2020 at 02:24 PM.
    #notallraiders