Quote Originally Posted by SargentToughie View Post
That's always been the case, though. If anything tanks have more impact on the speed of a run now than ever, thanks to the fact that we don't need to gimp our damage in order to keep control of trash packs in dungeons, and as far as Raids go tanks play the same as they ever did, with about the same level of damage. All the tanks actually have fairly adequate DPS kits now, no more just spamming Flash/Total Eclipse and limping your way through a dungeon pretending you're helping.
I don't really think most of the complaints are based around dungeon content. I believe the complaints are more focused around Raid and Ex Trial content. It feels like a majority of the fights have little actual boss positioning, add handling, orb soaking, mine sweeping or interrupting in the 11 non-Ultimate fights compared to the same tiers of content in previous expansions.