Oh... I thought we were talking about a literal gold "faucet". Like a housing decoration. I was clickbaited.
Oh... I thought we were talking about a literal gold "faucet". Like a housing decoration. I was clickbaited.
WHM | RDM | DNC
Didn't see anyone answer this, but the 'adventurer needed' is just bonus. You get the base regardless (which is level dependent I believe), but if you're also the role needed, you get the bonus listed.
Last edited by Kidria; 12-28-2019 at 02:13 PM.
As a long-time player of this game, the main thing I'll say about gil is... it's not really there.
The big over-arching design behind gil is that a million tiny streams trickle down into your reservoir over time, and you don't really need it for anything important. Really, it's a currency that allows you to be lazy, as everything that can be bought, can be made yourself. And you shouldn't worry about using the market board either, because the game hands you a lot of stuff that you won't need, which you can sell on the marketboard as well.
The biggest reason to need gil would be if you wanted to raid and wanted to be on the "day one" scene, but you didn't want to level your crafters. But if you do put in the effort to level your crafters, you'll find that your gil will just pile up and up, and you won't really find anything to spend it on. I put maybe 2-3 hours a week into crafting what I need for raid, and that's while watching netflix, and I don't really make anything to sell. I'm sitting on a bit of a pile, and that number only goes up, until I find some mount I don't want to go through something like palace of the dead to get, I'll drop 10 mil on that. My biggest purchases are usually 2-3 mil worth of fancy dyes, excepting the time I spent a bunch on housing (bought a dude's house next to my FC, furnished it).
Levelling your crafters need not be expensive either. I was able to get all my crafters up to 50 on a budget of about 2 million gil, which I got naturally through the MSQ (this was heavensward at the time) while selling all my gear I didn't need on the marketboard. You can buy mats off the npc merchants to grind up the crafters, or if you wanted to go even more long term, you can do exclusively leves and grand company turn-ins to get to 50 slower, but turn a pure profit. If I were to do it all over again on a new character (I won't), I would plan to level the gatherers at the same time so I wouldn't have to pay for any mats, and would turn a profit just levelling. Doing it this way also means you can craft all your new gear as you level.
Once you learn all the little places it trickles in and where to get the things you need instead of spending on it, your wealth will grow naturally.
If you like puzzles and don't mind the initial time investment, Blue Mage could give you a little bit of a lift. It's about 3k to 10k gil for each initial completion of the 30 Masked Carnival solo encounters (roughly 150k gil total), then 3k/5k (~20k/week) for each of the weekly challenges in that. BLU logs (group efforts, dungeons, trials, etc) give 1.2k to 5k for initial completion (upwards of 120k, total), then 3k to 10k (13k-20k/week) for each of the weekly targeted logs.
There isn't really any cost to BLU, outside of repairing gear (~3.4k gil at top tier for BLU), and maybe tier V materia. (I had 50+ of the items required stockpiled, so I didn't need to purchase any.) All of the encounters generate more than enough of the currency (Allagan Tomestone of Poetics, Allied Seals) needed to purchase gear adequate enough to complete any of the challenges, which is a combination of Blue Mage-only and Shire gear.
Last edited by SleekHare; 12-28-2019 at 11:02 PM. Reason: Clarification
Ultimately, it's not difficult to accumulate gil so long as you don't spend gil. And outside of teleport costs, there's little, if any, need to spend gil.
Gil is mainly for vanity items, housing related things, and convenience purchases. You should never need to buy gear from either vendors or the market board for gil just to hit an ilvl requirement.
Also remember that, like in pretty much every other MMO, if you aren't max level yet, then you aren't making the most gil/gold/credits/XXXcurrency that you can. But if you're expect something like WoW's 2000 gold emissary quests of 5000 gold island expedition missions, you're not going to find those here. The closest thing to that is the weekly Doman Enclave turn in that will get you 40,000 gil a week.
It's possible to have enough gil to buy an apartment before hitting Heavensward story content, but if you arent playing the market, that will probably severely deplete your gil and you'll need time to accumulate more to furnish it.
Last edited by Nicodemus_Mercy; 12-29-2019 at 12:24 AM.
*emphasis mine*Ultimately, it's not difficult to accumulate gil so long as you don't spend gil. And outside of teleport costs, there's little, if any, need to spend gil.
Gil is mainly for vanity items, housing related things, and convenience purchases. You should never need to buy gear* from either vendors or the market board for gil just to hit an ilvl requirement.
Also remember that, like in pretty much every other MMO, if you aren't max level yet, then you aren't making the most gil/gold/credits/XXXcurrency that you can. But if you're expect something like WoW's 2000 gold emissary quests of 5000 gold island expedition missions, you're not going to find those here. The closest thing to that is the weekly Doman Enclave turn in that will get you 40,000 gil a week.
It's possible to have enough gil to buy an apartment before hitting Heavensward story content, but if you aren't playing the market, that will probably severely deplete your gil and you'll need time to accumulate more to furnish it.
The bolded part is true for damage dealers and healers. However, tanks may need to purchase accessories to bring up their ilevel requirements. It depends on how lucky you are with drops.
Last edited by Kacho_Nacho; 12-29-2019 at 08:09 AM.
Treasure maps (particularly lv80 8p maps) may be one of the easiest ways to get gil using a battle job.
Not really. By the end of ARR and start of HW you should have around a million gil just from playing the game unless you have squandered it on stuff you don't need. The amount of gil you earn increases over time as you go into higher level content.
Buying a house will be expensive unless you play the market board to build up a fortune, but an apartment is something everyone should be able to afford long before hitting level cap.
Fact is that there are very few things you actually need to spend gil on, so you can save almost all of it.
Only partially true. You never need to buy gear for your main class while leveling, but when leveling your third or fourth class you may find that buying the gear is the least troublesome way of getting it.
After you reach level cap and gear up for the endgame you may also want to buy gear. It is either that or leveling crafters yourself or grinding tomestones for gear. Buying better gear from the Market Board is a legit way of getting it at level cap.
I actually wondered about this today. With all the xp buffs can't players out level the quests and dungeons for gear? I saw someone get three levels at once on a disciple of war. I am not sure how that happened, but I saw it happen for a couple others as well.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.