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  1. #1
    Player
    Omedon's Avatar
    Join Date
    Sep 2013
    Posts
    402
    Character
    Sindyr Ashreynason
    World
    Mateus
    Main Class
    Samurai Lv 90
    I don't want to barrage this topic with quotes, but I'd like to thank everyone who has given suggestions and insights here.

    The two big takeaways I am particularly thankful for are 1) the use of tomestones for buying big upgrades at the applicable prior-levelcap levels and 2) the gold values from roulettes, which now that I've looked at them are pretty much exactly what I'm looking for here: Not suuuper high, but enough to crawl back into comfortably covering "living expenses" (teleports) after a big purchase like a house.

    I just have one more question to that end, regarding roulettes. When I look at the numbers of rewards from roulettes, there's a gold value, and an XP value, and then there are arrows above them with the "adventurer needed" text.

    Are those numbers the base value, or the value granted to the "adventurer needed?" If it's the latter, what are the values given to those not of the class that's needed in comparison? Half? Less?
    (0)

  2. #2
    Player
    Kidria's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    198
    Character
    Kidria Scyen
    World
    Zalera
    Main Class
    Dark Knight Lv 81
    Quote Originally Posted by Omedon View Post
    Are those numbers the base value, or the value granted to the "adventurer needed?" If it's the latter, what are the values given to those not of the class that's needed in comparison? Half? Less?
    Didn't see anyone answer this, but the 'adventurer needed' is just bonus. You get the base regardless (which is level dependent I believe), but if you're also the role needed, you get the bonus listed.
    (0)
    Last edited by Kidria; 12-28-2019 at 02:13 PM.