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  1. #11
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    Join Date
    Aug 2011
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    Gridania
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    Quote Originally Posted by Brigandier View Post
    No, it has everything to do with what this thread is talking about. Last I checked you can't double/triple meld high tier INT materia on a level 1 staff, which OP has conveniently left out of his data.

    Just to humor myself, I went to the same 50 drubbers and collected 10 Thunder cast damage. Here's what I got:

    514, 547, 527, 533, 506,
    522, 535, 542, 522, 519 - Average: 526.7

    OP didn't post his current setup (that I seen anyway), so I have no idea what is different, but in the end I am doing almost 10% more damage than him. I am hardly a "pimped out" Thaum either, I will list what I did it with:

    Lightning Brand with +18 INT Materia
    Square Ash Shield
    Felt Hat of Intelligence with +12, +16 INT Materia
    Felt Bliaud, with +MP Materia
    Boarskin Ringband of Storms with +40 Crit Potency Materia
    Woolen Tights with +7, +7 INT/MND Materia x2
    Mahogany Patterns with +11 Attack Magic Potency Materia
    3 Dated Goshenite Rings (+7 INT each)

    I could easily push this higher by double melding my Lightning Brand (do this with a level 1 weap?) not to mention pile on some more double/triples on my other gear.

    I can agree that U/U weaps are horrible for mages right now, but I can't help but think that OP is yet another Thaum running around with no materia.
    You sir, are and idiot. Your rambling has ABSOLUTELY nothing to do with what this is all about.
    Quote Originally Posted by Ashthra View Post
    What are you talking about then? I've read this entire thread and haven't really been able to make heads or tails of the complaints, let alone read any suggestions that could alleviate this problem.

    This is why 90% of complaints leveled during every stage of game development are completely written off -- you're not making a damn point. Are you saying that Mage weapons are basically stat sticks that make too little a difference in output as opposed to the weapons of DoW classes? Or are you saying that there aren't enough stats on these weapons, or that the stats are poorly itemized? Or are you concerned that stats in general don't seem to have as large an effect on Mages as DoWs and/or as they should?

    If you want to make a critique on something that's broken, you have to actually first say what's broken. Do you go to a doctor and expect to hear, "Hmm, his heart's failing; I guess it's broken"? No, you expect to have that doctor run every test imaginable to figure out exactly what the cause is, and how to treat it. You and the OP are still fumbling in the "figuring out what the cause is" -- you've diagnosed that there is, in fact, something screwy with the numbers relative to DoW numbers (I think; no one has thus far run an actual comparison between them and how they correlate, if they do at all). Congratulations, you've completed step one. Now, onto step two: what is the problem?

    Oh, and don't come back with the lame bullshit excuse, "Pfft, well, I'm just a player, it's not my job to figure these things out!" Believe it or not, developers and all their brethren are human, and even after games go gold and beyond, they still rely on numbers and feedback given to them by the players to fine tune (or outright revamp) what they already have in store; a different perspective can mean a world of difference. Besides, you had the wherewithal to come here and say, "Hey, this is broken," the least you can do is actually say why. If the current crop of information is all you have, then you need to go back to the drawing board and not come back until you have something more conclusive, because right now, you're not doing anything but wasting everyone's time.

    Good day, sir.
    And you obviously did not read the thread.

    What it boils down to is this:
    without materia in the equation
    LVL 50 THM wearing lvl 1 scepter does 500 dmg casting a spell
    LVL 50 THM wearing lvl 50 scepter does 510 dmg casting same spell

    THIS SHOULD NOT HAPPEN. The damage should be day and night.

    What everyone is saying is that there should be magic stats instead of melee stats attached to weapons for mages.

    AND THEY'RE NOT TALKING ABOUT THE ADDITIONAL STATS TIED TO THE WEAPON!!
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    Last edited by OriginalHungerforce; 01-22-2012 at 04:47 AM.