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  1. #1
    Player
    EaMett's Avatar
    Join Date
    Dec 2016
    Posts
    1,430
    Character
    Ea Sin
    World
    Faerie
    Main Class
    Scholar Lv 90
    Don't get me wrong. I don't agree with all of his opinions on the changes. The AST changes are a perfect example, it make sense in a speed running context but that's about it. Also he didn't seem to initially mind the dps nerfs because he was excited about the healing toolkit. But at this point in time I also wouldn't be surprised if he found healing a little bland and wished he were playing another role.

    But with all that said and done, he knows healers incredibly well and he's as close to a healer influencer as we currently have. His opinion is still valuable, and so is his feedback. Considering that SE is already siding with casuals like crazy, it definitely wouldn't hurt having someone pull in the other direction.
    (1)

  2. #2
    Player
    MitsukiKimura's Avatar
    Join Date
    Aug 2019
    Location
    Malboro
    Posts
    662
    Character
    Mitsuki Akiyumi
    World
    Malboro
    Main Class
    Reaper Lv 100
    Quote Originally Posted by EaMett View Post
    Don't get me wrong. I don't agree with all of his opinions on the changes. The AST changes are a perfect example, it make sense in a speed running context but that's about it. Also he didn't seem to initially mind the dps nerfs because he was excited about the healing toolkit. But at this point in time I also wouldn't be surprised if he found healing a little bland and wished he were playing another role.

    But with all that said and done, he knows healers incredibly well and he's as close to a healer influencer as we currently have. His opinion is still valuable, and so is his feedback. Considering that SE is already siding with casuals like crazy, it definitely wouldn't hurt having someone pull in the other direction.
    Then Momo can live with the fact his opinion shared a input on the downfall of the AST player base. Now my class is the most boring one out of them all. Taking a parse runner opinion on a healer class adjustment is just invalid and the Worst thing you could possibly do. Now none of my cards feel special. They honestly should just rename them all Balance because it doesn't make a damn of a difference having them named all different if the effect is the same.
    (7)
    Last edited by MitsukiKimura; 12-15-2019 at 03:51 PM.

  3. #3
    Player
    EaMett's Avatar
    Join Date
    Dec 2016
    Posts
    1,430
    Character
    Ea Sin
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by MitsukiKimura View Post
    Then Momo can live with the fact his opinion shared a input on the downfall of the AST player base.
    I highly doubt the changes had anything to do with speed runners lol. It was SE's cheap attempt at lowering the skill floor and making it easier for newcomers.
    (0)

  4. #4
    Player
    vtndll's Avatar
    Join Date
    Sep 2017
    Posts
    29
    Character
    Hopeuhave Phoenixdown
    World
    Exodus
    Main Class
    Scholar Lv 80
    Quote Originally Posted by EaMett View Post
    I highly doubt the changes had anything to do with speed runners lol. It was SE's cheap attempt at lowering the skill floor and making it easier for newcomers.
    I'm not disagreeing with you, in fact what you said could be completely right, but I fail to see how changing the class to make it nearly unplayable without macros for people with controllers is making ast "easier".

    If they wanted to really make it easier they could have not separated draw and play and also kept AoEing the standard cards the same. Oh and kept the time extensions to minimize having to cycle through the party list.
    (7)

  5. #5
    Player
    MitsukiKimura's Avatar
    Join Date
    Aug 2019
    Location
    Malboro
    Posts
    662
    Character
    Mitsuki Akiyumi
    World
    Malboro
    Main Class
    Reaper Lv 100
    Quote Originally Posted by vtndll View Post
    I'm not disagreeing with you, in fact what you said could be completely right, but I fail to see how changing the class to make it nearly unplayable without macros for people with controllers is making ast "easier".

    If they wanted to really make it easier they could have not separated draw and play and also kept AoEing the standard cards the same. Oh and kept the time extensions to minimize having to cycle through the party list.
    ^Exactly my point. Royal road made things a lot easier. Sometimes I end up throwing the wrong card on myself and it's annoys me. I refuse to play AST until they either change the card system or re work it.
    (3)