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  1. #1
    Player
    EaMett's Avatar
    Join Date
    Dec 2016
    Posts
    1,430
    Character
    Ea Sin
    World
    Faerie
    Main Class
    Scholar Lv 90
    Don't get me wrong. I don't agree with all of his opinions on the changes. The AST changes are a perfect example, it make sense in a speed running context but that's about it. Also he didn't seem to initially mind the dps nerfs because he was excited about the healing toolkit. But at this point in time I also wouldn't be surprised if he found healing a little bland and wished he were playing another role.

    But with all that said and done, he knows healers incredibly well and he's as close to a healer influencer as we currently have. His opinion is still valuable, and so is his feedback. Considering that SE is already siding with casuals like crazy, it definitely wouldn't hurt having someone pull in the other direction.
    (1)

  2. #2
    Player
    MitsukiKimura's Avatar
    Join Date
    Aug 2019
    Location
    Malboro
    Posts
    662
    Character
    Mitsuki Akiyumi
    World
    Malboro
    Main Class
    Reaper Lv 100
    Quote Originally Posted by EaMett View Post
    Don't get me wrong. I don't agree with all of his opinions on the changes. The AST changes are a perfect example, it make sense in a speed running context but that's about it. Also he didn't seem to initially mind the dps nerfs because he was excited about the healing toolkit. But at this point in time I also wouldn't be surprised if he found healing a little bland and wished he were playing another role.

    But with all that said and done, he knows healers incredibly well and he's as close to a healer influencer as we currently have. His opinion is still valuable, and so is his feedback. Considering that SE is already siding with casuals like crazy, it definitely wouldn't hurt having someone pull in the other direction.
    Then Momo can live with the fact his opinion shared a input on the downfall of the AST player base. Now my class is the most boring one out of them all. Taking a parse runner opinion on a healer class adjustment is just invalid and the Worst thing you could possibly do. Now none of my cards feel special. They honestly should just rename them all Balance because it doesn't make a damn of a difference having them named all different if the effect is the same.
    (7)
    Last edited by MitsukiKimura; 12-15-2019 at 03:51 PM.

  3. #3
    Player
    EaMett's Avatar
    Join Date
    Dec 2016
    Posts
    1,430
    Character
    Ea Sin
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by MitsukiKimura View Post
    Then Momo can live with the fact his opinion shared a input on the downfall of the AST player base.
    I highly doubt the changes had anything to do with speed runners lol. It was SE's cheap attempt at lowering the skill floor and making it easier for newcomers.
    (0)

  4. #4
    Player
    vtndll's Avatar
    Join Date
    Sep 2017
    Posts
    29
    Character
    Hopeuhave Phoenixdown
    World
    Exodus
    Main Class
    Scholar Lv 80
    Quote Originally Posted by EaMett View Post
    I highly doubt the changes had anything to do with speed runners lol. It was SE's cheap attempt at lowering the skill floor and making it easier for newcomers.
    I'm not disagreeing with you, in fact what you said could be completely right, but I fail to see how changing the class to make it nearly unplayable without macros for people with controllers is making ast "easier".

    If they wanted to really make it easier they could have not separated draw and play and also kept AoEing the standard cards the same. Oh and kept the time extensions to minimize having to cycle through the party list.
    (7)

  5. #5
    Player
    MitsukiKimura's Avatar
    Join Date
    Aug 2019
    Location
    Malboro
    Posts
    662
    Character
    Mitsuki Akiyumi
    World
    Malboro
    Main Class
    Reaper Lv 100
    Quote Originally Posted by vtndll View Post
    I'm not disagreeing with you, in fact what you said could be completely right, but I fail to see how changing the class to make it nearly unplayable without macros for people with controllers is making ast "easier".

    If they wanted to really make it easier they could have not separated draw and play and also kept AoEing the standard cards the same. Oh and kept the time extensions to minimize having to cycle through the party list.
    ^Exactly my point. Royal road made things a lot easier. Sometimes I end up throwing the wrong card on myself and it's annoys me. I refuse to play AST until they either change the card system or re work it.
    (3)

  6. #6
    Player
    Rasikko's Avatar
    Join Date
    Jan 2018
    Posts
    1,394
    Character
    Rasikko Rakitto
    World
    Lamia
    Main Class
    Dark Knight Lv 64
    ..I guess I missed the boat. I don't know who this Momo is that you all speak of.

    I'm not sure who SE is siding with either, casuals or hard core players, or just doing what they feel is best for all of us.
    (1)

  7. #7
    Player
    Billythepancake's Avatar
    Join Date
    Jul 2019
    Location
    Limsa
    Posts
    777
    Character
    Evelynn Outreguerlain
    World
    Diabolos
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Rasikko View Post
    ..I guess I missed the boat. I don't know who this Momo is that you all speak of.

    I'm not sure who SE is siding with either, casuals or hard core players, or just doing what they feel is best for all of us.
    Momo Sama is one of the biggest FFXIV personalities in the game, and the only one that plays healer, namely scholar. Typically all of his content is about how to optimize and what not. I like him when I'm look at a way to do better in a fight, but I also disagree with his philosophies of numbers/parses/balance being the only thing that matters.
    (9)


    Make SCH great again! Seriously though, we just want our class to be fun and engaging again, not OP, is that too much to ask for?

  8. #8
    Player
    Rasikko's Avatar
    Join Date
    Jan 2018
    Posts
    1,394
    Character
    Rasikko Rakitto
    World
    Lamia
    Main Class
    Dark Knight Lv 64
    Oh..one of those people. The Mr.Happy kind(I like him though). Their voices are loud enough that Yoshida actually meets those people. (oops)

    I personally don't think AST is boring, very exciting actually. I just want a way to apply damage reduction easier and have it not come at a lvl where it doesn't matter, also AOE cards.

    Side note: I agree with the sentiment that speed spell doesn't do anything except shorten the GCD. I've seen no improvements on my regens, and Combust III been kind of doing its own thing no matter what my speed is at.
    (0)

  9. #9
    Player
    SieyaM's Avatar
    Join Date
    Nov 2017
    Posts
    1,195
    Character
    Sieya Mizuno
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    I think a good way to make healers far more engaging without turning them into more of a DPS class would be to roll more support elements into the role rather than just give more damage abilities. SE seems to want to avoid these things though, and limits almost all buffs to a flat dps percentage increase, with the few exceptions being crit rate increases.
    (5)

  10. #10
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by SieyaM View Post
    I think a good way to make healers far more engaging without turning them into more of a DPS class would be to roll more support elements into the role rather than just give more damage abilities. SE seems to want to avoid these things though, and limits almost all buffs to a flat dps percentage increase, with the few exceptions being crit rate increases.
    While I wish it were that simple, there's a fatal flaw here. One that has affected healer discussions for years now.

    You don't simply need more support abilities. You need opportunities to use them.

    Case in point, the state of healer DPS. We have only 2 main DPS buttons to push, but we spend the vast majority of our time pushing them. We don't want for more healing buttons; we want for more opportunities to actually push them.

    DPS buffs are actually desired and actually get pushed. Most other buff types don't. See also: Monks and mantra and all the salt over the DPS tax they pay for their useless 'utility'.
    (5)

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