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  1. #1
    Player
    Berteaux_Braumegain's Avatar
    Join Date
    Sep 2017
    Location
    Ul'dah
    Posts
    1,151
    Character
    Berteaux Braumegain
    World
    Balmung
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by ReiMakoto View Post
    I posted this in another thread, but I feel it needs its own thread as the other one is so long I'm sure many don't open it.

    So for those out of the loop, here's a full list of all the truly inspiring *OP* skills we got
    I feel like a bit of this is misleading. "Esuna but with a different name" is actually "Full party Esuna that also restores about 1/4 of your HP with each cast."
    (4)

  2. #2
    Player
    ReiMakoto's Avatar
    Join Date
    Jun 2017
    Posts
    1,197
    Character
    Rei Makato
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Berteaux_Braumegain View Post
    I feel like a bit of this is misleading. "Esuna but with a different name" is actually "Full party Esuna that also restores about 1/4 of your HP with each cast."
    Its not misleading, I referenced that as medica+fey caress
    Esuna is was referencing eerie soundwave which i misunderstood the effect of
    (6)
    Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
    Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
    Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
    Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"

  3. #3
    Player
    Berteaux_Braumegain's Avatar
    Join Date
    Sep 2017
    Location
    Ul'dah
    Posts
    1,151
    Character
    Berteaux Braumegain
    World
    Balmung
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by ReiMakoto View Post
    Its not misleading, I referenced that as medica+fey caress
    Esuna is was referencing eerie soundwave which i misunderstood the effect of
    Ah, then I misunderstood. My mistake.

    With that being said, I will voice a complaint that I have: Yoshi-P stated that he wanted to produce Blue Mage content that wouldn't lead to people being excluded from Duty Finder parties because they didn't have access to certain abilities and spells. An understandable goal. Yet, with 5.15's release, the ever essential Raise spell is gated behind completion of all 30 Carnival stages as opposed to being easily accessible like White Wind or Mighty Guard!

    I'm not really sure why this is. Doom I can understand being gated: when it works, it's pretty ridiculous. Moon Flute even more so given its massive buff. But a Raise? Let alone one with a five minute cooldown? That's kind of an essential part of a Healer's toolkit and already has a massive drawback attached to it! Why make it even more arduous for people to get access to? If anything, I'd suggest a powerful attack be placed behind there instead to offer incentive for people to do the content but not necessarily leave them missing an absolutely vital ability. How many people going for the Morbol mount do you think would be pleased to find out that their Healers (and maybe even DPS) can't raise people because they never bothered to get Angel Whisper?
    (10)
    Last edited by Berteaux_Braumegain; 12-11-2019 at 06:22 AM.

  4. #4
    Player
    ReiMakoto's Avatar
    Join Date
    Jun 2017
    Posts
    1,197
    Character
    Rei Makato
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Berteaux_Braumegain View Post
    Ah, then I misunderstood. My mistake.

    With that being said, I will voice a complaint that I have: Yoshi-P stated that he wanted to produce Blue Mage content that wouldn't lead to people being excluded from Duty Finder parties because they didn't have access to certain abilities and spells. And understandable goal. Yet, with 5.15's release, the ever essential Raise spell is gated behind completion of all 30 Carnival stages as opposed to being easily accessible like White Wind or Mighty Guard!

    I'm not really sure why this is. Doom I can understand being gated: when it works, it's pretty ridiculous. Moon Flute even more so given its massive buff. But a Raise? Let alone one with a five minute cooldown? That's kind of an essential part of a Healer's toolkit and already has a massive drawback attached to it! Why make it even more arduous for people to get access to? If anything, I'd suggest a powerful attack be placed behind there instead to offer incentive for people to do the content but not necessarily leave them missing an absolutely vital ability. How many people going for the Morbol mount do you think would be pleased to find out that their Healers (and maybe even DPS) can't raise people because they never bothered to get Angel Whisper?
    Ironically one of the reasons they didnt want to put it in the DF was they didn't want people rocking up not knowing necessary spells, now theyve "made" hard content and they are the ones putting prohibitively stupid requirements on essential spells
    (12)
    Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
    Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
    Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
    Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"

  5. #5
    Player
    Reneo's Avatar
    Join Date
    Dec 2014
    Posts
    108
    Character
    Ying Fa
    World
    Midgardsormr
    Main Class
    Arcanist Lv 80
    I just don't understand why Blue Mage can't be in duty finder if they can place these type of restrictions. It is literally a dps that has some support skills and what not. It isn't crazy enough to trump the other classes at all. It is one the gripes I have with this game and I hate seeing people who wanted to main BLU to get shafted in general. I wonder if it's difficult to rehaul BLU as an actual job.
    (10)

  6. #6
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Reneo View Post
    I just don't understand why Blue Mage can't be in duty finder if they can place these type of restrictions. It is literally a dps that has some support skills and what not. It isn't crazy enough to trump the other classes at all. It is one the gripes I have with this game and I hate seeing people who wanted to main BLU to get shafted in general. I wonder if it's difficult to rehaul BLU as an actual job.
    It was hyped up to be a broken job with a bunch of OP spells, which was why they called it "limited". That is not what we got and it is not what we appear to be getting ever. It is limited, but not in the way that the devs made us think. In fact, it is limited in every possible way to seemingly make it as unappealing as humanly possible. They either need to make it a full job or make is as broken as they claimed it would be.
    (23)
    Last edited by Vahlnir; 12-11-2019 at 07:10 AM.
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  7. #7
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by ReiMakoto View Post
    Ironically one of the reasons they didnt want to put it in the DF was they didn't want people rocking up not knowing necessary spells, now theyve "made" hard content and they are the ones putting prohibitively stupid requirements on essential spells
    Blue is full of conflicting messages from the Devs:

    -Its a solo job that is not good for group play vs. most of its skills are locked behind group content and the new "content" for it is also now purely for groups
    - it has to be solo and cant join normal runs because its too overpowered vs. skills are mostly weak and a lot of the OP ones cant be used against a lot of mobs anyway..
    - People would be going into content without the necessary skills and would get hate for that vs. lets create a log that needs 8 blue mages who also need certain skills to even do it.
    -Blue should all be about collecting spells from monsters, that is his identity vs. getting skills from totems and needing to do quests..

    Its a mess imo.
    (14)
    Last edited by Alleo; 12-11-2019 at 10:12 PM.

  8. #8
    Player
    ReiMakoto's Avatar
    Join Date
    Jun 2017
    Posts
    1,197
    Character
    Rei Makato
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Alleo View Post
    Blue is full of conflicting messages from the Devs:

    -Its a solo job that is not good for group play vs. most of its skills are logged behind group content and the new "content" for it is also now purely for groups
    - it has to be solo and cant join normal runs because its too overpowered vs. skills are mostly weak and a lot of the OP ones cant be used against a lot of mobs anyway..
    - People would be going into content without the necessary skills and would get hate for that vs. lets create a log that needs 8 blue mages who also need certain skills to even do it..(and even the carneval needs certain skills to survive certain stuff)
    -Blue should all be about collecting spells from monsters, that is his identity vs. getting skills from totems and needing to do quests..

    Its a mess imo.
    Talking about contradictions. BLU was meant to be OP, yet the mount is locked behind something the devs are considering a massive challenge... Beating all the old final raid bosses, something that normal classes did, yet beating them all on the OP class is harder... okay.
    (10)
    Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
    Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
    Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
    Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"

  9. #9
    Player
    Powercow's Avatar
    Join Date
    Mar 2011
    Location
    Windurst!
    Posts
    783
    Character
    Powercow Cowcow
    World
    Excalibur
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Alleo View Post
    - People would be going into content without the necessary skills and would get hate for that vs. lets create a log that needs 8 blue mages who also need certain skills to even do it.
    This excuse from the devs still bugs me. I get that in ShB abilities were just learned passively, but up until then most of your skills, especially high level ones, came from quests. And can you imagine the hate people would get if they didn't have those skills?!

    Think of all the skills and traits from 50-60 and imagine how bad your class would be without them. Wheeling Thrust/F&C and Battle Litany? Enochian and Fire IV? Chakras and Elixir Field? Assize and Tetragrammation? 2/3 of Paladin's rotation and half their cooldowns?

    God, just imagine being a Paladin and trying to go into a savage raid, and when asked why you aren't using Shelltron or Hallowed Ground for you to respond "I don't have those lol." You'd be kicked and blacklisted immediately! It's baffling how SE thinks Blue Mages must be treated differently. Does SE really think people will go into savage raids as BLU and not have unlocked every single important skill? And frankly dungeons, normal mode raids and 24mans don't matter much if a BLU is missing something, people underperform super badly in there and nobody really cares. I can't ever see someone giving a BLU crap because they didn't give the MT a defensive cooldown because, well nobody expects a DPS to do that in easier content.
    (7)
    Last edited by Powercow; 12-12-2019 at 01:21 AM.
    If someone wins an argument, they have learned nothing.

    FOR DOCKHAND!