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  1. #1
    Community Rep Bayohne's Avatar
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    Triary posted a few follow ups to various questions about inventory bags in 2.0, that we wanted to share with you all here, too.

    Will there be something in 2.0 where you can drag the dark matter icon over a piece of gear and it repairs the item? Or drag materia over a piece of gear to attach it? Drag an item out of the item window to throw it away?
    Can’t promise it will be implemented, but I will let the dev. team know your feedback.

    What about retainers? Will they also adopt the bag system?
    Yes, they will also utilize bags.

    It would be nice if you could select crafting items from the bag display.
    A: While crafting you will be able to select your crafting items from your bag.

    As always, please share your feedback here as well and we'll continue to pass it along!
    (28)
    Matt "Bayohne" Hilton - Community Team

  2. #2
    Player
    Nakiamiie's Avatar
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    Apr 2011
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    Limsa Lominsa
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    1,556
    Character
    Maelina Sylfei
    World
    Hyperion
    Main Class
    Conjurer Lv 64
    Quote Originally Posted by Bayohne View Post
    Triary posted a few follow ups to various questions about inventory bags in 2.0, that we wanted to share with you all here, too.

    Can’t promise it will be implemented, but I will let the dev. team know your feedback.

    Yes, they will also utilize bags.


    A: While crafting you will be able to select your crafting items from your bag.

    As always, please share your feedback here as well and we'll continue to pass it along!
    Good news!
    As a supporter of bags inventory feature, this is great.
    (1)
    LOL cash shop! SE's way to tell their player how they appreciate them... pull the carrot and empty your pockets $$$
    And to those who support it: you are kicking yourselves. -- We just need to sit back and laugh at people with cash shop items.
    (Marvelous economics IQ test!)

  3. #3
    Quote Originally Posted by Bayohne View Post
    Can’t promise it will be implemented, but I will let the dev. team know your feedback.
    Please try to make the dev team aware of this, just in case they focus on reading japanese media only. This is a major issue of the UI and was regularily pointed out when the geame earned its abysmal reviews when it was released, e.g. at Gamespot. It's okay for the moment, but for 2.0 and the new engine, the required functionalities like drag&drop from one window (like loot list) into another (like inventory) would be of high importance for a successful game relaunch. This time, high ratings and excellence should be the goal.

    Another important example in this matter is the macro window. There should be no need of learning the text commands for this. It should be possible to set a macro like /equip or by dragging of an item or ability from the inventory or action window and dropping it into the macro slot of the macro configuration window. I am a keyboard player myself and I can live with it, but many people already expect to be able to play a game without having to type except for chatting - and over the projected 10 year lifespan of the game, this will become more and more important, and SE surely don't wants to restart a 3rd time with the graphics engine.

    Another one: All configurations, including resolution, game controllers, and billing account creation, should be done from within the game (at least the main menu after logging in), but not with external applications like XIV config (by the way: very annoying trial&error stuff this one) or a web browser.
    (5)
    Last edited by SolArisa; 01-21-2012 at 03:08 PM.

    Quote Originally Posted by Vespar View Post
    Met my hubby on XI. Even though we were from different parts of the world, I flew to meet him and haven't left his side since. Now we're here in XIV :3

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