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  1. #1
    Player
    Renkei's Avatar
    Join Date
    Sep 2013
    Posts
    205
    Character
    Renkei Fukai
    World
    Midgardsormr
    Main Class
    Dragoon Lv 80
    from the math ive done DRG actually deals far more damage at 2.34 GCD, but the problem is Theory ends up only working in a vaccum so its not (To Much De-syncing. . The Best Opener so far for DRG, is

    True Thrust + Potion < Disembowel + Dragon Sight + Lance Charge < Chaos Thrust + True North + Litany < Wheeling + High Jump < Fang + Geirskogul + Dive < Raiden + Spineshatter < Vorpal + Life Surge < Full Thrust + Dragon Fire <=

    This is currently the opener people are using for DRG for the Early Opener, So your observation about High Jump is 100% Correct.

    I think its this way because SE Didn't intend people to double weave Lance Charge and Litany in the Opener. it weirds me out everytime i think about it lol.
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    Last edited by Renkei; 12-10-2019 at 02:56 PM.

  2. #2
    Player
    Oxdarock's Avatar
    Join Date
    Jul 2015
    Posts
    162
    Character
    Roxanne Stoner
    World
    Midgardsormr
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Renkei View Post
    from the math ive done DRG actually deals far more damage at 2.34 GCD, but the problem is Theory ends up only working in a vaccum so its not (To Much De-syncing. . The Best Opener so far for DRG, is

    True Thrust + Potion < Disembowel + Dragon Sight + Lance Charge < Chaos Thrust + True North + Litany < Wheeling + High Jump < Fang + Geirskogul + Dive < Raiden + Spineshatter < Vorpal + Life Surge < Full Thrust + Dragon Fire <=

    This is currently the opener people are using for DRG for the Early Opener, So your observation about High Jump is 100% Correct.

    I think its this way because SE Didn't intend people to double weave Lance Charge and Litany in the Opener. it weirds me out everytime i think about it lol.
    Yeah, I can see that. Aside from more casts over a fight due to higher sks (as well as more auto-attack and DoT damage), the faster tiers makes it easier to hit 9 GCDs within DRG's buff windows (mind you, I'm not telling people where to place their stat priority). I've read that desyncing starts to become an issue at higher speeds, but also that there's a specific method on how to realign your buffs based on the Disembowel duration, so I guess it becomes a matter of preference.

    But yeah, glad to see that my observation was correct, though I'm a bit worried about the BL placement. If it's for the sake of raid utility, then I get it, but not having that up for CT can't be good for DRG's damage. ^^; Still curious about the placement of the other oGCDs if there's a RDM in the party though, but thank you for clearing that up.
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