Results -9 to 0 of 64

Threaded View

  1. #28
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Quote Originally Posted by shao32 View Post
    That's not true, sub level 70 have way more sustain with Abyssal drain spam, have tank stance 20% damage mitigation so there was the same considering how nerfed the tank damage is now, higher MP economy, better dark mind when magic adds are present like sprites and dark passenger blind effect so it's not worse only bad ppl don't using his tools properly.

    Now it's more simplified and DRK only have rampart, shadow wall, a nerfed dark mind and a buffed reprisal witch I consider it's worse compared to the level of self sustain/mitigation and passive options (blind) use to have witch has been overcompensated with even more dependency on TBN instead of design properly dark mind thanks to they obsession to keep it magical only.
    You only had AD at levels between 56-70 and quietus at lvl 64, which was essential for AD spam due to the MP regen. TBN was also a big part of DRK in that time, because it allowed to transfer MP used into blood that gave you quietus which generated more MP than you have used on TBN. To make things worse AD only healed you if you had dark arts activated, but it did not increased its damage, you had only enough MP to use it three times to heal yourself out, and using it that way without TBN and quietus was completely off.
    For anything under 56 lvl drk was nearly unplayable, it had basically no AOE damage and the only aoe that it had was unleash with low potency and cost MP on top of it, Dark passage was useless up until late in the expansion.
    You look at this job with rose painted glasses i guess, there was a reason why DRK was barely played by tanks, it had its own problems multiple times worse than DRK has today.
    (0)
    Last edited by Nedkel; 12-04-2019 at 10:11 PM.