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  1. #1
    Player
    MikkoAkure's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    2,208
    Character
    Midi Ajihri
    World
    Hyperion
    Main Class
    Arcanist Lv 100
    I think in an older thread it was said that the reason this hasn’t been done already is because of PS3 limitations. Speech bubbles for PCs would be client side and a city full of people chat bubbling would use up more memory.

    But even after PS3 support was dropped and quest UI changed, SE still doesn’t seem interested in adding this. I’m sure part of it has to do with 1.0 spaghetti code.

    I can’t speak for other people, but the reason I don’t want it even if it’s something I can turn off is that there’s so many other things broken with this game that I’d rather have the team fix than add a completely new thing that I’m not interested in and I think is really annoying in other MMOs. If this came as part of a package of more things to boost RP, I think that would be OK.
    (3)

  2. #2
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,535
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by MikkoAkure View Post
    I think in an older thread it was said that the reason this hasn’t been done already is because of PS3 limitations. Speech bubbles for PCs would be client side and a city full of people chat bubbling would use up more memory.

    But even after PS3 support was dropped and quest UI changed, SE still doesn’t seem interested in adding this. I’m sure part of it has to do with 1.0 spaghetti code.

    I can’t speak for other people, but the reason I don’t want it even if it’s something I can turn off is that there’s so many other things broken with this game that I’d rather have the team fix than add a completely new thing that I’m not interested in and I think is really annoying in other MMOs. If this came as part of a package of more things to boost RP, I think that would be OK.
    Yeah, I totally get your reasons. Spaghetti code is probably the culprit on the slow menu responsiveness in this game as well... Heck, I wish they'd surprise us with:

    "Hey 6.0, we overhauled the spaghetti code!"
    (1)